G1R - ROLL REWORKED
🟡 Updated this yearPreview

🔍 Analysis
- 👍 2.4% endorsement rate — high engagement, a strong quality signal
- 🏆 #52 of 186 Gameplay mods in this game by downloads
📋 About This Mod
In Vanilla, performing a roll requires pressing the ALT key twice. However, this first triggers a dodge and only then performs the actual roll. I didn't like this behavior, so I created this mod to fix the problem!
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PLEASE READ THE DESCRIPTION AND INSTALLATION STEPS CAREFULLY!
Description
This mod works with controllers through remapping software (I personally use ReWASD), side mouse buttons, or simply with the keyboard.
The default key I've chosen is V, since it is not assigned to any action by default. Don't worry, I'll show you how to change it in the installation instructions.
After patch 1. 2. 0, when an item with IsEquippedWeaponAThreat() = true is equipped (such as weapons or runes), pressing the Spacebar will perform a roll.
In the vanilla game, pressing Spacebar while a weapon was drawn had no effect.
The default behavior (jumping) remains unchanged for items where IsEquippedWeaponAThreat() = false (such as the torch).
After patch 1. 3. 0, the directional roll system has been improved.
Players can now perform backward rolls both in and out of combat, including backward diagonal rolls.
This change could not be implemented through a UFUNCTION pre-hook.
Instead, it is achieved by simulating a press of the game's native roll input.
The reworked animation system is still preserved, meaning the character will perform the dodge animation directly rather than the original dodge + roll sequence.
It is still recommended to press the directional key (W, A, S, or D) at least 1 ms before pressing the Roll key, and to keep holding it until the dodge animation has fully finished. This reflects the standard way the game is normally played and helps ensure consistent behavior.
Please carefully follow the installation instructions and review the requirements, as they have changed compared to previous versions.
Note: The Acrobatics skill is required for this mod to work.
Here is a guide on how to learn the Acrobatics skill:
https://gamerant.com/how-unlock-dodge-roll-acrobatics-fall-damage-gothic-1-remake/
I hope you enjoy it and have fun rolling around with maximum responsiveness, both in combat and during exploration!
Installation instructions
When you download the mod, you will receive a .rar archive containing the G1R_Roll folder, mods.json, and mods.txt.
Requirements:
UE4SS
Aftter patch 1. 3. 0, Autokey 1. 1. 37. 02 is also needed, the file can be downloaded directly from here!
Next Steps:
Extract all files into the following directory:
C:\Program Files (x86)\Steam\steamapps\common\Gothic 1 Remake\G1R\Binaries\Win64\ue4ss\Mods
If you already have mods installed, pay special attention to the mods.json and mods.txt files.
Do not overwrite your existing files. Instead, open the versions included in my package and add their contents to the corresponding files already present in your Mods folder.
If you're unsure how to do this, feel free to leave a comment. However, if this isn't your first mod installation, the process should already be familiar.
Configuration of the INI file:
After installing the mod, navigate to:
C:\Program Files (x86)\Steam\steamapps\common\Gothic 1 Remake\G1R\Binaries\Win64\ue4ss\Mods\G1R_Roll
Inside this folder, you will find the file G1R_Roll.ini.
This file contains information about how the mod works and how to find the virtual key code for any keyboard key.
The default settings are:
RollKey=0x56
CooldownMs=800
To change the assigned key, modify the RollKey value.
The CooldownMs value can safely be left at its default setting and should not require any adjustments.
After patch 1. 3. 0, an additional parameter must also be configured:
DodgeKey must be set to the virtual key code corresponding to the Dodge/Roll key currently assigned in the game.
📊 Mod Details
- Game
- Gothic1remake Mods
- Author
- deque
- Version
- 1.6.1
- Downloads
- 1,823
- Endorsements
- 43
- Category
- Gameplay
- Created
- 6/10/2026
- Updated
- 6/23/2026
- Tags
- Gameplay, Utilities for Players, Quality of Life
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