Monster Infighting

⭐ ⭐ (399 endorsements) 📥 23,209 downloads 📌 v1.04 📅 4/18/2024
⚪ Last updated 2024

By alphaZomega · Gameplay

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 7/13/2024 📅 Created: 4/18/2024

🔍 Analysis

  • 👍 1.7% endorsement rate — high engagement, a strong quality signal
  • 🏆 #43 of 392 Gameplay mods in this game by downloads

📋 About This Mod

Make enemies fight eachother like its DOOM II

Monster Infighting



This is a small REFramework script that makes enemies get angry at eachother for accidentally hitting one another, to the point where they will turn around and attack one another.  You may be familiar with this mechanic from other games, most famously DOOM.

The enemy who accidentally attacked will then be hit and will get angry in return, until both enemies are fighting in a battle to the death.

Enemies will only pursue one another after a certain threshold of damage is met, so as to not make it too easy.

Installation

  • []Get REFRamework and put its dinput8.dll into your game folder

    []Get Fluffy Mod Manager from Here

    []Place the mod download file in your Fluffy Mod Manager mods folder for this game

    []Install the mod from Fluffy Mod Manager

    • []Get REFRamework and put its dinput8.dll into your game folder

      []Extract the "reframework" folder from this mod's download RAR and place it in your game folder, overwriting as needed

      Mod Options

      Press 'Insert' to open the REFramework window and scroll down to the "Script Generated UI" tab. If the mod is installed correctly, there should be a menu for "Monster Infighting" like this image:

      Mod Enabled - Enable/Disable all mod functionalities

      Monster Infighting -Make enemies fight back against one another.

      'DOOM Style' means enemies will only retaliate against enemies that are a different type from them.

      'Free-For-All' means enemies will attack anyone who hits them enough

      Attitude - Enemies default relationship with eachother ("Default", "Neutral to Attacker", "Hostile to Attacker", "Hostile to All")

      Factions - Checking the boxes in this section will make monsters of the given type attack all other monsters on-sight

      Anger Per Attack - How angry an enemy will get from being staggered by another enemy's attack

      Forget Time - The amount of time that the enemy will remain angry at the enemy who hit it (if they are not hit back)

      Always Retaliate - An enemy struck will always turn its attention to the one who last hit it

      Friendly Fire - Enemies will do full damage to one another

      Credits

      Thanks to praydog for creating REFramework

      Modding Haven Discord

      If you enjoyed this mod please consider supporting me on Patreon or Donating on Ko-fi

📊 Mod Details

Game
Dragonsdogma2 Mods
Author
alphaZomega
Version
1.04
Downloads
23,209
Endorsements
399
Category
Gameplay
Created
4/18/2024
Updated
7/13/2024

🧩 Commonly Used Together

Users add these mods to the same collections — a real compatibility signal, not an AI guess.

🔧 How to Install Dragon's Dogma 2 Mods

Download from Nexus Mods.

📖 Full step-by-step install guide for Dragon's Dogma 2 →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Dragon's Dogma 2 commands, item IDs, and more.

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