Temples Cure Poison
⚪ Last updated 2024Preview

🔍 Analysis
- 👍 1.6% endorsement rate — high engagement, a strong quality signal
- 🏆 #4 of 68 Miscellaneous mods in this game by downloads
📋 About This Mod
WHAT THIS MOD DOES AND WHY:
I decided to make this mod after realizing that there is almost no way for characters in certain situations to cure poisoning. The reason being there is no guild service that cures poison directly, you can only cure it through use of potions (which are normally locked behind guild services that not everyone will be a member of) or through magic, which as stated about the potions, the same restrictions apply. So many warrior characters will have no way to cure poison at all basically, which really sucks and is unintuitive if you ask me.
So what this mod does is simple. It gives the service that is usable by literally anyone, mage, non-mage, member, and non-member, that being the "Cure Disease" service that every temple in the bay provides as a service the ability to cure not just disease, but also poisoning as well. It works the same as with diseases, where the more different "instances" of diseases or poisonings you are currently afflicted with, the more you consecutively get charged for this curing service.
Just a note though, I did not feel like doing a cumbersome override of the entire guild-service window just so I could change some text on the pop-up window, so the service button in question still says "Cure Diseases" instead of "Cure Diseases & Poisons." I might change this in the future when more possible without an unnecessary mess of code, so for right now the text is what it is, but the service still works as intended even with that inconsistency with the text. In the words of Todd Howard, "It just works."
Now go knowing that poison no longer spells definite death or permanent disability for your warrior characters, you can now rest easy knowing the temples have you covered! (If you have enough coin of course. If not, just wait for a holiday for their charitable side to shine through.)
If you have any questions feel free to contact me on the forums: (https://forums.dfworkshop.net/index.php)
My Forum Account Name Is: Magicono43
Main Forum Post: https://forums.dfworkshop.net/viewtopic.php?t=5616
Github Repository: https://github.com/magicono43/DFU-Mod_Temples-Cure-Poison
COMPATIBILITY:
This mod will conflict with any other mod that overrides the "GuildServiceCureDisease" UI Window Type in the "UIWindowFactory.cs" script. If there is an issue, and you want this one to work, put this mod below the conflicting mods in the load-order, that or report the issue in the comments here and I'll try to deal with it eventually.
INSTALLATION:
Unzip and open the folder that matches your operating system (Windows/OSX/Linux)
Copy the "templescurepoison.dfmod" into your DaggerfallUnity_Data\StreamingAssets\Mods folder
A small quality-of-life mod for Skyrim that makes temple priests cure poison alongside disease when you pay for their services. With 987 endorsements and over 60k downloads, it's a popular tweak for players who hate wasting potions on minor poison effects.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Community favorite with 987 endorsements and over 60k downloads.
- Saves you from burning through cure poison potions after dungeon crawls.
- Tiny mod that doesn't bloat your load order.
⚠️ Cons
- Only affects temple services, so you'll still need potions or spells when away from cities.
- May conflict with mods that overhaul temple services or priest dialogue.
- No patches for popular mods like Ordinator or Wintersun, so check compatibility.
For Skyrim players who hate managing poison status effects and want a convenient cure in towns. It's perfect for survival-style playthroughs where potions are scarce. Skip if you rarely get poisoned or prefer to rely on alchemy.
💡 Beginner Tips
- If you're using a mod manager like Vortex or MO2, just download and enable—no load order tweaks needed.
- Remember that this only works at temples, so keep a few cure poison potions for emergencies in dungeons.
- If you use a mod that changes temple services, place this mod after it in your load order to ensure the change applies.
📊 Mod Details
- Game
- Daggerfallunity Mods
- Author
- Kirk O
- Version
- 1.00
- Downloads
- 60,879
- Endorsements
- 987
- Category
- Miscellaneous
- Created
- 5/26/2022
- Updated
- 7/11/2024
🧩 Commonly Used Together
Users add these mods to the same collections — a real compatibility signal, not an AI guess.
🔧 How to Install Daggerfall Unity Mods
Download from Nexus Mods.
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