Lord of War
🟡 Updated this yearPreview

🔍 Analysis
- 🏆 #480 of 596 Gameplay mods in this game by downloads
📋 About This Mod
A late‑game money sink that amplifies faction wars. When two NPC factions turn hostile (via player Diplomacy interactions), allied factions request a small fleet from you to strike enemy territory. Build, deliver, and watch them attack. One
⚔️ Lord of War
Most wars in X4 follow the boundaries the game sets. But once players start reshaping alliances and rivalries, there’s no built‑in way to meaningfully support those new conflicts.
Lord of War fills that gap. When two factions turn hostile and one of them considers you an ally, that faction issues a strategic military contract:🛠️ Assemble a fleet → 🚚 Deliver it to their staging zone → 🎯 They launch an offensive into enemy territory
This is late‑game escalation content — a credit sink and a way to intensify the galaxy’s wars.
🧭 How It Works
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[]🔔 You receive a contract whenever a friendly faction enters a new conflict.[/]
[]🔄 Each faction pair can generate its own mission depending on your relations.[/]
[]⏳ A cooldown prevents repeated offers from the same pair.[/]
[]🌐 Offers arrive globally — no docking or station visits required.[/]
🚢 Fleet Requirements
Each contract asks you to deliver a compact task force consisting of:
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[]🛡️ Several L‑class ships[/]
[]⚔️ Several M‑class ships[/]
[]🛸 Several S‑class ships[/]
You may supply any military ships you own that match the requested classes and loadouts.
🎁 Reward
Completing a contract grants:
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[]💰 A small credit payout[/]
[]⭐ One exceptional‑grade ship modification[/]
📦 Delivery
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[]Fleets are handed off in a deep‑space drop zone inside the client faction’s territory.[/]
[]Fly your ships into the marked area and confirm the transfer.[/]
[]The faction assumes command immediately.[/]
🎯 After the Handoff
The donated fleet operates as a temporary strike force, advancing into enemy territory and engaging targets until the operation ends or the force is destroyed. It prioritizes hostile stations within owned sectors before moving on to assault the designated target sector.
Once transferred, they operate independently from your assets.
🔧 Compatibility
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[]Works with new or ongoing saves[/]
[]No vanilla files replaced[/]
[]Includes a built‑in delay so missions don’t appear early in a playthrough[/]
[]Designed to coexist with other conflict and economy mods[/]
Created by Skullwarrior
⚙ My other Mods
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[]Works with new or ongoing saves[/]
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[]🛡️ Several L‑class ships[/]
📊 Mod Details
- Game
- X4foundations Mods
- Author
- skullwarriorsergio
- Version
- 1.0
- Downloads
- 237
- Endorsements
- 4
- Category
- Gameplay
- Created
- 5/6/2026
- Updated
- 5/6/2026
🔧 How to Install X4: Foundations Mods
Download from Nexus Mods.
📖 Full step-by-step install guide for X4: Foundations →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for X4: Foundations commands, item IDs, and more.
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