Lord of War

⭐ — (4 endorsements) 📥 237 downloads 📌 v1.0 📅 5/6/2026
🟡 Updated this year

By skullwarriorsergio · Gameplay

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 5/6/2026 📅 Created: 5/6/2026

🔍 Analysis

  • 🏆 #480 of 596 Gameplay mods in this game by downloads

📋 About This Mod

A late‑game money sink that amplifies faction wars. When two NPC factions turn hostile (via player Diplomacy interactions), allied factions request a small fleet from you to strike enemy territory. Build, deliver, and watch them attack. One

⚔️ Lord of War

Most wars in X4 follow the boundaries the game sets. But once players start reshaping alliances and rivalries, there’s no built‑in way to meaningfully support those new conflicts.

Lord of War fills that gap. When two factions turn hostile and one of them considers you an ally, that faction issues a strategic military contract:🛠️ Assemble a fleet → 🚚 Deliver it to their staging zone → 🎯 They launch an offensive into enemy territory

This is late‑game escalation content — a credit sink and a way to intensify the galaxy’s wars.

🧭 How It Works

  • []🔔 You receive a contract whenever a friendly faction enters a new conflict.[/]

    []🔄 Each faction pair can generate its own mission depending on your relations.[/]

    []⏳ A cooldown prevents repeated offers from the same pair.[/]

    []🌐 Offers arrive globally — no docking or station visits required.[/]

    🚢 Fleet Requirements

    Each contract asks you to deliver a compact task force consisting of:

    • []🛡️ Several L‑class ships[/]

      []⚔️ Several M‑class ships[/]

      []🛸 Several S‑class ships[/]

    In total, the fleet usually ranges from 8 to 20 ships, depending on the faction and situation.

    You may supply any military ships you own that match the requested classes and loadouts.

    🎁 Reward

    Completing a contract grants:

    • []💰 A small credit payout[/]

      []⭐ One exceptional‑grade ship modification[/]

    Straightforward, valuable, and fitting for end‑game logistics.

    📦 Delivery

    • []Fleets are handed off in a deep‑space drop zone inside the client faction’s territory.[/]

      []Fly your ships into the marked area and confirm the transfer.[/]

      []The faction assumes command immediately.[/]

      🎯 After the Handoff

      The donated fleet operates as a temporary strike force, advancing into enemy territory and engaging targets until the operation ends or the force is destroyed. It prioritizes hostile stations within owned sectors before moving on to assault the designated target sector.

      Once transferred, they operate independently from your assets.

      🔧 Compatibility

      • []Works with new or ongoing saves[/]

        []No vanilla files replaced[/]

        []Includes a built‑in delay so missions don’t appear early in a playthrough[/]

        []Designed to coexist with other conflict and economy mods[/]

      🏅 Credits

      Created by Skullwarrior

      ⚙  My other Mods

📊 Mod Details

Game
X4foundations Mods
Author
skullwarriorsergio
Version
1.0
Downloads
237
Endorsements
4
Category
Gameplay
Created
5/6/2026
Updated
5/6/2026

🔧 How to Install X4: Foundations Mods

Download from Nexus Mods.

📖 Full step-by-step install guide for X4: Foundations →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for X4: Foundations commands, item IDs, and more.

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