Sword of Destiny Igni Camera
⚪ Last updated 2017Preview

🔍 Analysis
- 👍 3.6% endorsement rate — high engagement, a strong quality signal
- 🏆 #15 of 37 Camera mods in this game by downloads
📋 About This Mod
Changes the camera angle of alternate Igni to be similar to the 37 min demo and Sword of Destiny trailer
v 1. 4
- [] []works with patch 1. 10
Changes the camera angle when Channeling Igni to be similar to the Sword of Destiny trailer and 37 min demo.
Installation: Put the modIgniCameraChange into your Mods folder
Uninstall: Take it out of there....
Conflicts: This will most likely cause a conflict since it modifies the r4Player.ws so use Scriptmerger
Customizing:
If you want to change the slowmotion ammount, go to: The Witcher3Wild Hunt\Mods\modIgniCameraChange\content\scripts\game\player\r4Player.ws ... or to merged scripts and go to lines marked with: // --modIgniAardSlowMo-- and change the 2 values: SLOWMO_DURATION and SLOWMO_SLOW
So, if you want to make it look exactly how you want, navigate yourself to: The Witcher3Wild Hunt\Mods\modIgniCameraChange\content\scripts\game\player\r4Player.ws .... or if you have merged scripts then to wherever they are
go to line 3493 (in the default r4Player.ws, if you have merged that file it may be further down)
see the lines if ( oTCameraOffset == leftOffset ) { screenSpaceOffset = 0. 65f; oTCameraPitchOffset = 13.f; } else if ( oTCameraOffset == rightOffset ) { screenSpaceOffset = -0. 65f; oTCameraPitchOffset = 13.f; } Change the screenSpaceOffset for Horizontal camera angle (left right)
go to line 3557 (by default)
if ( moveData.pivotRotationValue. Pitch <= 5.f && moveData.pivotRotationValue. Pitch >= -15.f ) { screenSpaceOffsetFwd = 1. 8; screenSpaceOffsetUp = 0. 4; } else if ( moveData.pivotRotationValue. Pitch > 0 ) { screenSpaceOffsetFwd = moveData.pivotRotationValue. Pitch0. 00727 + 1. 275f; screenSpaceOffsetFwd = ClampF( screenSpaceOffsetFwd, 1. 5, 2. 2 );
screenSpaceOffsetUp = -moveData.pivotRotationValue. Pitch0. 00727 + 0. 4363f; screenSpaceOffsetUp = ClampF( screenSpaceOffsetUp, 0, 0. 3 ); } else {
if ( GetCurrentlyCastSign() == ST_Axii ) { screenSpaceOffsetFwd = -moveData.pivotRotationValue. Pitch*0. 0425 + 0. 8625f; screenSpaceOffsetFwd = ClampF( screenSpaceOffsetFwd
📊 Mod Details
- Game
- Witcher3 Mods
- Author
- erxv
- Version
- 1.3
- Downloads
- 21,847
- Endorsements
- 788
- Category
- Camera
- Created
- 9/26/2015
- Updated
- 2/17/2017
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