More Skill Slots with Interface - NextGen

⭐ ⭐⭐ (1,500 endorsements) 📥 51,675 downloads 📌 v0.0.1 📅 12/22/2022
⚪ Last updated 2023

By AlexKuczaja · Gameplay Changes

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 2/2/2023 📅 Created: 12/22/2022

🔍 Analysis

  • 👍 2.9% endorsement rate — high engagement, a strong quality signal
  • 🏆 #58 of 243 Gameplay Changes mods in this game by downloads

📋 About This Mod

Adds 8 new skill slots to the game, raising total amount of them by 50%

Okay so disclaimer first: This type of stuff is extremely fickle and i'm by no means an expert in WitcherScript, so it is vulnerable to being buggy. I think everything should be fine, but to test it in it's entirety i would need to play entire game with it, and i simply don't have time for this. It would take months.

It would be best to start a new game with this, but if you don't, then i added console command resetcharacter() that according to my tests enables features of the mod on existing save. DLCOnly New Game counts as loaded game btw. Command could also be used as debug tool if any funny business happens. Okay, that being said, let's go to what this mod is about:

Update: NG DLC and Saves should be handled automatically now. You still need to use resetcharacter() command if you started buying BaW Mutations tho.

To put simply - it adds more Skill Slots. 8 to be precise. To be even preciser - 6 "normal" slots and 2 slots that act as Mutation-Enabled-Slots from BaW. Given the fact that base game had only 16 slots, it adds nice and even +50% more slots. I say "normal" in quotation marks, because i haven't added mutagen-item-slot for them, because jesus christ, 24 slots are overpowered enough. To allow player to have +120% dmg more would be overkill.

6 normal slots are unlocked after base-game 12 slots, on levels 34, 38, 42, 46, 50 and 54.

There are no new mutations, so you get a mutation slot every 2 mutations you unlock. Before last two slots required 4 mutations instead of 2.

[]If you have slot locked being 9999 level requirement, it means that your slots are not loaded in correct order. For example you loaded the game from save instead of new game or used DLC-Only new game. In that case, you should use resetcharacter() console command.  Edit: Automatized this on first run

[]I have in plans to make alt version that adds 8 more slots and brings total amount of new slots to nice and even +100% compared to vanilla.

[]I haven't tested NG+, so you're on your own there. Added necessary xml files, but i don't play NG+, nor do i have any plans to do so. I may hammer out any incompatibilities if i'll still have energy, because jesus christ, i worked entire week on this mod. SWF files are bastards.

[]I have plans to make VladimirUI compatch as soon as Vlad Team will feel they are content with their nextgen conversion. Don't wanna do the same work twice, but i do love VladimirUI and aim to play with it, so you can be confident the compatch will eventually happen

[]I don't think it is safe to uninstall it. I may add uninstalling feature in the future. So back up your save before installing it?

[]Don't ask for EE compatibility, i'll just block you. If you wanna know why, search reddits for Skyrim modding community 2022 homophobic drama and who were main culprits. Don't tal

📊 Mod Details

Game
Witcher3 Mods
Author
AlexKuczaja
Version
0.0.1
Downloads
51,675
Endorsements
1,500
Category
Gameplay Changes
Created
12/22/2022
Updated
2/2/2023

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