Nobs StringKey Generator
🟡 Updated this year⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
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🔍 Analysis
- 🏆 #20 of 54 Utilities mods in this game by downloads
📋 About This Mod
This is a mod dependency for generating and injecting keys for skill and mutation localization strings. Its about as close to automated as i could get with my programming skills.You should be able to avoid compatibility issues when adding
Tools Purpose
This is a tool/dependency for mod developers to generate key strings through a central system. No more making new functions in charecterMenu, and no more redefining key string systems for every new mod. Use this tool as the in between handler for key generation and injection. It does not change base descriptions instead it adds to the end of them.
How to use
Video walk through
Coming soon maybe.....
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[]When creating your mod you will need to make a unique file
- [
Key Generation
To generate keys:
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[]Make a unique ws script file inside your project/mod. like "ExampleStringGen.ws".
[
]Inside ExampleStringGen.ws file you will include one to two functions for skills or mutations. I will provide a framework example inside the downloaded folder for the functions. you will simply copy paste that framework into the file.[]Then inside the functions you make you can call my function "GenerateSkillStrings" for each skill you need and store it
[]then take your two functions and write a call for them using annotations.
(for every skill or mutation you want to edit use a line like this)
- []Generate skill string example: ExampleTooltips = handler. GenerateSkillStrings("example", targetSkillData.skillType, 10, 30, 60, 90, 120);
- []Generate mutation string example: ExampleTooltips = handler. GenerateCombinedMutationTooltip("example", curMutationId, 100);
(provide function call to the player in a txt file)- []Your skill function call examples: handler.allTooltipArrays = GenModExampleSkillStrings(menu, tSD.skillType, handler.allTooltipArrays);
- []Your mutation function call example: handler.allMTooltipArrays = GenModExampleMutationStrings(menu, curMutationId, handler.allMTooltipArrays);
📊 Mod Details
- Game
- Witcher 3 Mods
- Author
- NOB
- Version
- 1.1.0
- Downloads
- 269
- Endorsements
- 4
- Category
- Utilities
- Created
- 11/7/2025
- Updated
- 12/14/2025
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