No Decorative Container Looting
⚪ Last updated 2023⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 2.7% endorsement rate — high engagement, a strong quality signal
- 🏆 #48 of 132 Tweaks mods in this game by downloads
📋 About This Mod
Now included in LEGO - Loot Economy Gear Overhaul.
Does not make permanent changes to your save. Decorative containers are disabled by adding the non-persistent NoShow tag to their items, so uninstalling the mod restores everything.
This mod is about what lootable containers should LOOK LIKE and HOW MANY of them there should be:
-what types of containers a witcher should be looking for & looting to begin with(immersion)
-how much time & effort the player should waste searching for lootables
-how often the player should run into/detect lootables
The mod disables containers based on what they look like (as in what 3d model/mesh a container uses), so pretty much all containers that use models that don't look like they should hold anything of value to a witcher such as sacks, crates, bundles, barrels, baskets, cupboards, commodes, shelves, cabinets, washtubs, pots, cloth piles, tables, dressers etc are no longer interactive. Over 200 meshes filtered, you can check & edit the list in \modNoDecorativecontainers\content\scripts\local\IsDecorativeContainer.ws.
Does not add loot to non-decorative containers or make any changes to the loot lists used by containers.
It's mostly chests, food-shaped containers and enemies you will be looting: things that you should be able to reliably recognize as lootable by sight, without even having to resort to your witcher senses. It effectively cuts down on 90% of the time wasted in the search & looting of meaningless crap.
Exceptions are made for when a decorative-looking container is actually important such as being connected to a quest/poi/dialog line on opened, glowing red, locked, so that you don't end up with broken quests or POIs you can't clear.
Exceptions are also made for when a decorative-looking container holds a rare item - defined as a quest item, a relic or better piece of gear, a recipe/diagram/readable item you haven't read before, a gwent card you can add to your collection, horse gear- as in the kind of item that you only really need one copy of.
This is also the same rare item definition used by my Rare Items Glow mod so if you also use that mod then any decorative-looking container that isn't disabled due to containing a rare item will also be glowing on its own, so you won't even have to worry about missing the few instances of decorative containers that are lootable as they will clearly stand out without even having to use your witcher senses.
Additionally my Hand-placed Rare Items or Reduced Lore Friendlier Loot mods drastically reduce how often you will run into those rare items (and thus the number of lootable decorative containers) by removing all the instances where that kind of item was randomly spawned inside a container by chance rather than having been originally placed there by hand.
The ShowHiddenContents() conso
No Decorative Container Looting removes lootable containers like sacks, barrels, crates, baskets, and furniture that aren't tied to quests or unique items, keeping Geralt from rummaging through junk. It's a quality-of-life tweak for players who want a cleaner, more immersive looting experience without missing important loot.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Community-approved with 863 endorsements and over 31k downloads — clearly a popular quality-of-life fix.
- Saves you from the tedious 'dumpster-diving' that breaks immersion for many players.
- Smart exceptions for quest-related and unique loot mean you won't miss important items.
⚠️ Cons
- Last updated in January 2023 — might not be compatible with the latest game patches or DLC.
- Could accidentally hide loot you'd normally want if a container isn't flagged as quest/unique but still has useful items.
For Witcher 3 players who hate looting every sack and barrel just to find junk, and prefer a more focused, immersive experience. Skip if you're a completionist who wants every possible item or if you rely on random loot from containers for crafting materials.
💡 Beginner Tips
- Since this mod changes container behavior, it's best to install it before starting a new playthrough to avoid confusion about what's lootable.
- If you're using other loot-related mods, check for conflicts — this mod may override their container changes.
- Back up your save files before installing, just in case you want to revert to the original looting behavior.
📊 Mod Details
- Game
- Witcher 3 Mods
- Author
- Partoutatix and woodbyte and 01DarkLord04
- Version
- 4.00.2
- Downloads
- 31,547
- Endorsements
- 863
- Category
- Tweaks
- Created
- 2/23/2018
- Updated
- 1/3/2023
🔧 How to Install Witcher 3 Mods
Download from Nexus.
📖 Full step-by-step install guide for Witcher 3 →
Visit the official mod page for specific installation instructions for this mod.
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