Increased Draw Distance (Toussaint FIXED)
🟡 Updated this year⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
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🔍 Analysis
- 🏆 #74 of 183 Immersion mods in this game by downloads
📋 About This Mod
Fixes the crashing issues in Toussaint, without having to toggle the mod on and off, and reloading a save everytime when traveling between Toussaint, and the rest of the game world.
Purpose
Increased Draw Distance is an amazing mod that was made by sjbox almost 10 years ago. It was created for Old Gen, and as many have come to know, it's an indispensable mod for the classic version of the game.
The big problem that it has always had was that it was not compatible with the Toussaint region. if the mod was left on (enabled) while entering toussaint, the player would experience constant game crashes. The only solution to avoid the CTDs was to turn off the mod in the mod menu settings, save the game, then reload the save, and continue on to Toussaint. Then, when you wanted to go back to Velen or any other region in the game, and you want the mod to work again, you had to do the whole process again in reverse.
This was always a pain, and there has never been an easy fix for this mod. Sahir26 tried to fix it with an updated release in 2019, but the crash issue still persisted. Until now!
The Fix!
I have reworked this mod so that you can have it enabled at all times when going back and forth between Toussaint, and the rest of the game. The mod is now designed to scan any new region you enter, and turn itself on or off accordingly.
Now when you enter Toussaint, the mod will detect that, and silently disable all of it's features in Toussaint. Yes, it would be nice to have it on in Toussaint, but that's just not possible since it loads mesh assets from the rest of the game that conflicts in the Toussaint region and causes the CTD issues. Therefore, having it turn itself off is the only solution if you don't want to have to deal with manually turning it off and on, and reloading saves all the time. When you leave Toussaint, the mod will detect that and turn itself back on so that you can enjoy it's full functionality again.
The mod will always be on in the mod menu, but silently managing itself and how it works in the background. Finally you can play through the entire old gen game, and it's DLCs, with this mod enabled without having to worry anymore about managing it's on/off status.
Installation instructions
If you already have the mod installed, then you already have the bootstrap and shared imports components installed and setup. Therefore all you have to do is delete the old version of the mod (modIncreasedDrawDistance) from your Mods folder and replace it with the new mod you downloaded here. No need to touch anything in bootstrap, or to alter the original .xml file for the mod menu. Just a quick swap of the mod file.
if you have never installed this mod, you will need to do some other steps to get it working correctly. There is read me file in the zip, and I will also reference you to the original mod and it's install
📊 Mod Details
- Game
- Witcher 3 Mods
- Author
- MasterWitcher1111
- Version
- 1.0
- Downloads
- 281
- Endorsements
- 6
- Category
- Immersion
- Created
- 5/30/2026
- Updated
- 6/1/2026
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