Enhanced Menus
⚪ Last updated 2016⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 6.4% endorsement rate — high engagement, a strong quality signal
- 🏆 #125 of 155 User Interface mods in this game by downloads
📋 About This Mod
EDIT: THIS MOD IS NO LONGER SUPPORTED SINCE PATCH 1. 20!
The patch adds a whole new UI system and this is in no way compatible with it. Even more so, the new UI already has most of the fixes this mod introduced, in some way or another.
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Aims to add certain features that I feel the games UI-menus currently lack, like improving stashing, comparing, sorting etc.
Current supported game versions: 1. 12.x
Current features:
Stash:
- []Split your item stacks to/from stash.
- []When stashing items you now get the full tab structure in your inventory, and you can stash everything. NOTE: NOT compatible with Stash extended, this mod now makes it not needed.
- []Repair all equipped items at blacksmiths. []Crafting menu now shows the level requirement under the item IF it needs a higher lvl than the player has. []New recipes are shown with a star.
- []Compare items in shop and stash. []Items compared now show secondary attributes with green / gray / red text depending on how they compare to the other item. Also compares horse items. []Real value and the percentage of the selling value shown when selling items.
Just use NMM.
Thanks to uranhat for allowing me to combine his mods, he is also now a co-developer of this mod since my time is currently very limited. This mod includes Show Real Value by him, and parts of his Better Crafting Menu.
A special thanks to orpheus333 for letting me basically take over Stash Extended with this mod!
Known Issues
[]Some strings are NOT localized (Repair Equipped), because first of all I don't speak all those languages and don't want to rely on google translate, and secondly: I have not edited localization files, so the strings are hardcoded. []Individual sign intensity bonus should maybe be shown in red if it is lower than general sign itensity bonus. If I'm correct, for example 10% sign intensity bonus should be better than, say, 8% axii sign intensity bonus and 8% aard sign intensity bonus. []Crafting menu lvl requirement shown under items is green instead of red, but currently there's nothing I can do to it. []Filtering functions of "Better Crafting Menu" are currently not included, since t
Enhanced Menus is a UI overhaul for a game, adding tabbed inventory and improved stashing, comparing, and sorting. It has 447 endorsements and 6,980 downloads, but the author has discontinued support since patch 1.20, so it may not work with current versions.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Solid endorsement count (447) shows players appreciated the UI improvements
- Tabbed inventory is a handy quality-of-life feature for managing stash
- Downloads (6,980) indicate decent adoption before support ended
⚠️ Cons
- No longer supported since patch 1.20 — likely broken on current game versions
- Only two features listed, so it's a fairly limited UI tweak
For players on older game versions (pre-1.20) who want a cleaner stash interface. Skip if you're on the latest patch — this mod is abandoned and may cause issues.
💡 Beginner Tips
- Check your game version — if it's 1.20 or later, this mod won't work
- Back up your original UI files before replacing them, just in case
- If you're on an older version, test the tabbed stash feature first to ensure it works with your other UI mods
📊 Mod Details
- Game
- Witcher 3 Mods
- Author
- Janiskeisari
- Version
- 0.4
- Downloads
- 6,980
- Endorsements
- 447
- Category
- User Interface
- Created
- 10/7/2015
- Updated
- 2/15/2016
🔧 How to Install Witcher 3 Mods
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