Deep Engine MK1
⚪ Last updated 2020⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 2.8% endorsement rate — high engagement, a strong quality signal
- 🏆 #21 of 137 Buildables mods in this game by downloads
📋 About This Mod
NOTE:
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[]To show the Deep Engine you have to unlock the Wiring Kit[/]
[]This mod is configurable in the config.json in the main mod directory. [/]
[]This mod will autogenerate config.json if it is missing once Subnautica has started.[/]
INSTALLATION:
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[]You must have ALL THE REQUIREMENT to run this mod.[/]
[]You can install this mod by extracting it into the Qmods folder Qmods/AD3D_{ModName}[/]
[]Run the game.[/]
[]You are ready to play.[/]
HOW IT WORKS:
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[]"MaxPowerAllowed" is the max amount of power the DeepEngine can Produce at full capacity.[/]
[]"PowerMultiplier" is for multiplying the amount of power generated.[/]
So the generator by default push (baseEmission = 1w/s, I might nerf it down), we then evaluate the depth (depth = 20m) and we add a Multiplier(multiplaier = 2) :
baseEmission + (depth / 1000) multiplaier;
In this case, the generator would produce :
1 + (20 / 1000) 2 = 1. 04w/s
RESOURCES:
Have a bug?.. Fight me on Discord
Open Source code on GitHub
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[]"MaxPowerAllowed" is the max amount of power the DeepEngine can Produce at full capacity.[/]
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[]You must have ALL THE REQUIREMENT to run this mod.[/]
Deep Engine MK1 is a buildable mod for Subnautica that adds a 'DeepEngine' structure, generating energy based on depth. With 915 endorsements and over 32,000 downloads, it's a well-received addition for players seeking depth-based power solutions.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Community favorite with 915 endorsements and 32k downloads.
- Adds a unique power source that scales with depth, rewarding deep-sea bases.
- Simple concept: build it, and it produces energy based on where you place it.
⚠️ Cons
- Last updated in 2020 — may not be compatible with the latest Subnautica patches.
- No detailed instructions or images in the description, so you'll have to figure out placement specifics in-game.
- Only one engine type (MK1) — no upgrades or variants mentioned.
For Subnautica builders who want a power source that rewards deep-sea bases. If you're tired of solar panels losing efficiency at depth, this mod gives you a reason to build lower. Skip if you prefer vanilla power options or want more complex machinery.
💡 Beginner Tips
- Place the DeepEngine on a base or within 15m of one — it won't work standalone.
- Test it at different depths to see how energy output scales; deeper isn't always better if your base is far from resources.
- Since the mod is from 2020, check if your game version is compatible before installing; if not, look for community patches.
📊 Mod Details
- Game
- Subnautica Mods
- Author
- AndreaDev3d
- Version
- 1.0.0
- Downloads
- 32,529
- Endorsements
- 915
- Category
- Buildables
- Created
- 11/26/2020
- Updated
- 11/26/2020
🧩 Commonly Used Together
Users add these mods to the same collections — a real compatibility signal, not an AI guess.
🔧 How to Install Subnautica Mods
Download from Nexus.
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Visit the official mod page for specific installation instructions for this mod.
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