Masatsuna Oribe's Lost Son - Lone Shadow Moveset

⭐ ⭐ (139 endorsements) 📥 8,481 downloads 📌 vRedone-1.000 📅 9/18/2023
⚪ Last updated 2024

By zpdmiller · Gameplay

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 2/16/2024 📅 Created: 9/18/2023
⚠️ Install Order · 1 step
1🛠️ Mod Engine — Sekiro Mod Engine Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 1.6% endorsement rate — high engagement, a strong quality signal
  • 🏆 #60 of 310 Gameplay mods in this game by downloads

📋 About This Mod

A bunch of the Lone Shadow's animations retargeted for Wolf. This mod covers a lot, from basic attacks, to defense, various Combat Arts, 3 Prosthetics, and other miscellaneous animations.

I've decided to redo every single animation for this mod, from attacks to movement, and other things. Attacks are now all timed to be exactly like vanilla attacks, so gameplay should be a lot, a lot better than before.

Attack speed was the biggest concern for me. Fighting in Sekiro is a lot quicker than Souls games, and Wolf is a lot weaker than his enemies. Souls games have a large variety of weapons that all move at different speeds, while Wolf has (mainly) one. He needs to move and attack fast to keep up in fights. In this mod and my others, I did try and speed up retargeted animations to better suit Wolf, but it was not good enough. I've also redone my Red Guard moveset, but I'm not sure about the status of Isshin's. I started working on Isshin's first, but after a while I was dissatisfied with it. Another key thing to focus on is the movement of the animations. They need to move like Wolf's attacks (in my opinion) to feel proper (i.e. distance covered per attack, it's another major concern I should've seen long ago).

I redid my Lone Shadow/Red Guard movesets because they're my favorite enemies in Sekiro, and I've wanted to do them for a long time. I left my previous versions unattended because I lost interest in modding, and now I think I will start working on things again. I'll probably leave up my other movesets for now, but know that I will probably redo them as well, making them fully match the speed of Wolf's original attacks and fixing some other things.

Issues

  • []Nothing present in the mod, but rather the game loading. I've found the game sometimes crashes before it reaches the main menu loading screen when the game is unfocused. Staying focused on the game until it reaches the menu is fine (I play in windowed mode to make modifying the game easier). From what I've gathered it's the animation files causing this sometimes (the .hkx files). Since we downgrade from 2018 Havok to 2016 with a tool instead of directly exporting to Havok 2016, I'm guessing this is the cause for it.

    Merging

    Animations

    • []It's probably best to open up DSAnimStudio and preview the animations for yourself; there's a lot I've changed.

      I've named many of the TAEs for easier navigation and reference.

    TAEs

    • []a00

      []a101

      []a104

      []a107

      Params

      • []AtkParam_Pc

        []BehaviorParam_PC

        []WepAbsorpPosParam

        Suggestions/Bugs

        []Leave any in the comments. I've ignored my NexusMods/YouTube pages from up

🤖 AI-enhanced — based on mod data

A gameplay mod for Sekiro that adds a new moveset inspired by Masatsuna Oribe's Lost Son, found in Ashina. With 139 endorsements and 8,481 downloads, it's a niche but popular choice for players seeking new combat animations.

✨ Key Features

Adds a new moveset based on Masatsuna Oribe's Lost Son
Set in Ashina, the mod integrates with the game's world
Popular with 139 endorsements and 8,481 downloads

📊 Pros & Cons

✅ Pros

  • Solid community support (139 endorsements) shows it's worth a try
  • Over 8,000 downloads means plenty of players have tested it
  • Adds fresh combat variety for Sekiro veterans

⚠️ Cons

  • Last updated in February 2024 — might not be compatible with the latest game patches
  • Niche mod; if you're not into moveset swaps, this won't change much else
🎯 Is This For You?
For Sekiro players who've mastered the base combat and want new animations to spice up replay. If you're a mod collector looking for unique movesets, this is a solid pick. Skip if you prefer lore-friendly or overhaul mods — this is purely a moveset addition.
📦 Install:Easy· Under 5 minutes

💡 Beginner Tips

  • Make sure to back up your original game files before installing any moveset mods.
  • Check if the mod requires a mod loader like Sekiro Mod Engine; if so, install that first.
  • Test the moveset in a safe area to get used to the new animations before facing tough bosses.

📊 Mod Details

Game
Sekiro Mods
Author
zpdmiller
Version
Redone-1.000
Downloads
8,481
Endorsements
139
Category
Gameplay
Created
9/18/2023
Updated
2/16/2024

🔧 How to Install Sekiro Mods

Download from Nexus.

📖 Full step-by-step install guide for Sekiro →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Sekiro commands, item IDs, and more.

Keep browsing — more Sekiro mods await

📋 All Sekiro Mods 🏆 Top 25 📂 More Gameplay 👤 More by zpdmiller 🔎 Similar Mods 🌐 Best Gameplay (All Games) 💾 Save Files 🔀 Check Compatibility ⚖️ Compare Mods 🆕 New Mods