RE9 VR Environment Effect Pause Fix
🟢 Updated this monthPreview

🔍 Analysis
- 🏆 #333 of 336 Miscellaneous mods in this game by downloads
📋 About This Mod
Fixes rain and other environmental effects disappearing after opening menus or pausing in REFramework Nightly VR. Designed for REFramework Nightly users; AFW users do not need this mod.
v1. 2 Update
-
[]REFramework Nightly compatibility has been improved. This version no longer depends on a single specific Nightly build. However, major internal changes to Nightly may cause compatibility issues. The latest version tested was REF Nightly 01417. [/]
[]Fixed an issue in the v1. 0 test build where the flooded shutter was physically open, but its graphics remained visually closed. [/]
RE9_VR_EnvironmentEffect_PauseFix
Description
When using REFramework Nightly to play Resident Evil Requiem in VR, rain and some environmental effects may disappear after opening a menu or pausing the game.
This mod controls effect update processing during transitions such as Pause/Resume to prevent this issue from occurring.
The main effects confirmed so far include rain, steam, and fog.
Requirements
Resident Evil Requiem
REFramework Nightly
https://github.com/praydog/REFramework-nightly/releases
Installation
Copy the included reframework folder into your Resident Evil Requiem game folder and allow the folders to merge.
The installed file should be:
reframework\plugins\RE9_UAutoGuard_v1_2.dll
This mod does not use a separate Lua file.
Uninstallation
Close the game completely and delete:
reframework\plugins\RE9_UAutoGuard_v1_2.dll
Notes
Before installing v1. 2, please completely remove the previous v0. 1 Lua file or the v1. 0 test version.
They may conflict with the current version.
Permissions
This mod was created through direct investigation and repeated testing by GangminVR and ChatGPT.
You are free to modify, reuse, and redistribute this mod without asking for permission.
Credits
PureDark
Special thanks to PureDark for providing helpful advice and technical direction during the investigation of this issue.
https://www.patreon.com/PureDark
Glitch5970
Special thanks to Glitch5970 for carefully identifying issues with the mod and providing detailed feedback.
https://forums.nexusmods.com/profile/57199012-glitch5970/
praydog
Creator of REFramework and one of the most important contributors to modern PC VR modding.
This project would not have been possible without praydog's outstanding technical work and long-standing contributions to the VR community.
https://praydog.com/
https://github.com/praydog/REFramework-nightly/releases
BiohazardVR.com
Thanks to BiohazardVR.com for helping me find information about Resident Evil VR.
https://www.biohazardvr.com/
GangminVR
Original idea and project direction
In-game VR testing and verification
Bug reproduction and diagnostics
Repeated testing and pre-release verification
ChatGPT (OpenAI)
Native DLL development assistance
Technical analysis and troubleshooting
Effect transition handling and protection logic assistance
Safety and stability improvements
Testing strategy and documentation assistance
📊 Mod Details
- Game
- Residentevilrequiem Mods
- Author
- GangminVR
- Version
- 1.2
- Downloads
- 25
- Endorsements
- 0
- Category
- Miscellaneous
- Created
- 8/28/2026
- Updated
- 9/10/2026
🔧 How to Install Resident Evil Requiem Mods
Download from Nexus Mods.
📖 Full step-by-step install guide for Resident Evil Requiem →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for Resident Evil Requiem commands, item IDs, and more.
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