Sicker Diseases
🟠 Updated over a year ago⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 🏆 #115 of 276 Gameplay Effects and Changes mods in this game by downloads
📋 About This Mod
A simple mod that makes diseases more debilitating and easier to catch.
Sicker Diseases
Sicker Diseases is a sick mod that makes the diseases of The Elder Scrolls IV: Oblivion even sicker. It achieves this not by adding any new or scripted effects, but by amplifying existing values. Diseases now generally drain five to ten more points from your attributes and are slightly easier to catch. Creatures also have a higher chance of actually carrying diseases. Most of the game's stronger diseases remain unchanged, as this mod's primary purpose is to make the weaker diseases more potent. Sick!
Compatibility
Sicker Diseases will conflict with other mods that also edit the diseases.
Installation
Extract the contents of the archive to the Data folder of your The Elder Scrolls IV: Oblivion installation.
shadeMe for the Construction Set Extender.
ElminsterAU et al. for xEdit.
📊 Mod Details
- Game
- Oblivion Mods
- Author
- ishouldbeplayingquake
- Version
- 1.0
- Downloads
- 254
- Endorsements
- 11
- Category
- Gameplay Effects and Changes
- Created
- 4/16/2025
- Updated
- 4/16/2025
🔧 How to Install Oblivion Mods
Download from Nexus.
📖 Full step-by-step install guide for Oblivion →
Visit the official mod page for specific installation instructions for this mod.
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