Fewer City Map Markers

⭐ — (12 endorsements) 📥 277 downloads 📌 v1.3.0 📅 4/9/2025
🟡 Updated this year

By ishouldbeplayingquake · Miscellaneous

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 3/4/2026 📅 Created: 4/9/2025
⚠️ Install Order · 2 steps
1🛠️ OBSE — Oblivion Script Extender Download ↗
2🔧 UOP — Unofficial Oblivion Patch Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 🏆 #34 of 259 Miscellaneous mods in this game by downloads

📋 About This Mod

Removes the map markers of castles and stables, standardizes the names of the map markers of city gates, and makes it so cities must be traveled to on foot before being able to be used for fast travel.

Fewer City Map Markers

Fewer City Map Markers removes the map markers of castles and stables in order to reduce visual clutter. The map markers of city gates remain and are still visible from the start, but must now be traveled to on foot before being able to be used for fast travel (the exception to this is the Imperial City, which can still be fast traveled to from the start). The map markers of Weynon Priory and Cloud Ruler Temple have received similar adjustments. These changes mirror the behavior of the city map markers of Shivering Isles, resulting in a more consistent experience overall.

The mod also standardizes the names of the map markers of city gates. For example, the gate markers in Bruma and Chorrol now have hyphens in their names like all other gate markers (e.g., "Chorrol - North Gate"). Similarly, together with Bravil, Anvil's gate markers now refer to cardinal directions like all other gate markers. For example, "Anvil Main Gate" is now called "Anvil - North Gate."

For the sake of compatibility, I did not edit the message that pops up after exiting the tutorial dungeon, which states that the player can fast travel to Weynon Priory immediately. This is no longer true with this mod.

Installation

Extract the contents of the archive to the Data folder of your The Elder Scrolls IV: Oblivion installation.

Ian Patterson et al. for OBSE.

llde et al. for xOBSE.

shadeMe for the Construction Set Extender.

ElminsterAU et al. for xEdit.

📊 Mod Details

Game
Oblivion Mods
Author
ishouldbeplayingquake
Version
1.3.0
Downloads
277
Endorsements
12
Category
Miscellaneous
Created
4/9/2025
Updated
3/4/2026

🔧 How to Install Oblivion Mods

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Visit the official mod page for specific installation instructions for this mod.

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