Real-Time Interactions
⚪ Last updated 2012⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 3.5% endorsement rate — high engagement, a strong quality signal
- 🏆 #71 of 96 User Interfaces mods in this game by downloads
📋 About This Mod
MODDERS RESOURCE: Real-time Interactions Version: 1. 13 Requirements: OBSE, MenuQue Author: PrettyMurky RealTime Mods so far: Persuasion Overhaul NPC Services - Training, Repair & Recharge Repair & Recharge Skooma Deals Skyrim-style Alchemy Overhaul Magicka Channeling and Customisable Spells Sexlivion Girl Redux and Prostitution Lockpicking Crime Handler with Regional and Provincial Bounty Natural Hunger for RTI Description ======================================== The aim of this modder\'s resource is to do away with as much \'frozen time\' menumode, Oblivion as possible, bringing the content in real-time play, as well as effecting new, previously impractical, content into real-time play. It can be used to avoid compatibility issues, as an alternative to adding script to objects. It is a controller to interface between a UI, and the script functions of any \'plugged-in\' mods. Basically: This mod handles all the button presses & displaying the HUD, calling the appropriate script from your mod when neccessary. This mod also handles regional and provincial tracking for the Crime Overhaul, Skooma Deals, and Sexlivion plugins. Regions can be added and customised in \'data\\ini\\RTIPlugins\\pmRealTimeInteractions.ini\'. TOGGLEABLE FEATURES ======================================== These features can be turned on or off in the ini file. Daily Gold - NPCs in towns are given fresh money each day, with the ammount based upon the NPC and the town they are in. NPC names unknow until met - Inspired by Syclonix\' \'Nice to Meet You\'. Until the first time you talk to any NPC, their name will be replaced with their race and their class (eg. \'Breton Mage\'). If you do not speak to them for a week, you will forget their name again, however once they have been spoken to three times, it will be remembered permenantly. MultiLoop AutoSave - ( initially disabled. Turn on in pmRTISettings.ini ) Performs autosaves at the usual times apart from on fast travel, with additional option of saving when a timer elapses (time counts down in live play, not menus). With a total of 5 stored, but saving in the order A B 1 A B 2 A B 3 A B 1 ... . The normal auto saves can be disabled in Oblivion.ini , This version also contains: A UI based weapon selection system. Press F4 when not targetting anything(or when holding shift), then use F1/F2 to navigate to what will initially say \'No Weapons in list\'; then hold shift and press F4 to add or remove your equipped weapon to the list. Then use mousewheel to select desired weapon, and F4 to equip it. A UI based arrow selection system. As above, except the list is automatically populated with all arrows in your inventory. Simply select with mousewheel, and press F4 to activate. Details ======================================== There are three states of operation: Firstly, Object-targeted interactions, such as interaction with a mortar & pestle. Secondly, Engaging with NPCs. Finally, N
Real-Time Interactions is a UI overhaul for Oblivion that eliminates most frozen-time menus, bringing gameplay into real-time. It enables new, previously impractical content to work in real-time play. With 626 endorsements and 18,133 downloads, it's a well-received mod for players seeking a more immersive, less pause-heavy experience.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Solid community support with 626 endorsements and over 18k downloads.
- Aims to make the game more immersive by reducing menu pauses.
- Opens up new gameplay possibilities that weren't practical before.
⚠️ Cons
- Last updated in 2012 — may be incompatible with current Oblivion versions or mod setups.
- Potential for conflicts with other UI mods or gameplay overhauls.
For Oblivion players who want a more fluid, real-time experience without constant menu interruptions. If you're into immersion mods and don't mind a bit of tinkering, this is worth a look. Skip if you prefer the traditional pause-and-play style or use heavy UI overhauls that might clash.
💡 Beginner Tips
- Make sure to back up your Oblivion.ini before installing, as UI mods often require tweaks.
- Check the mod's comments section on Nexus for user-reported compatibility with other UI mods.
- Consider using a mod manager like Oblivion Mod Manager (OBMM) to handle installation and conflicts.
📊 Mod Details
- Game
- Oblivion Mods
- Author
- PrettyMurky
- Version
- 1.13
- Downloads
- 18,133
- Endorsements
- 626
- Category
- User Interfaces
- Created
- 7/30/2011
- Updated
- 1/23/2012
🔧 How to Install Oblivion Mods
Download from Nexus.
📖 Full step-by-step install guide for Oblivion →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for Oblivion commands, item IDs, and more.
Keep browsing — more Oblivion mods await