MD Saddlebags v3 alternative trader script
⚪ Last updated 2009⚠️ Install Order · 3 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
🔍 Analysis
- 👍 5.6% endorsement rate — high engagement, a strong quality signal
- 🏆 #56 of 330 Gameplay Effects and Changes mods in this game by downloads
📋 About This Mod
Name: MD Saddlebags v3. 0 alternative trader script Version: 0. 92 Date: 26 January 2009 Category: Items, Objects and Clothes Requirements: Oblivion Patch 1. 2. 0. 214, Oblivion Script Extender (OBSE) Author(s): MD, kuertee Source: http://www.tesnexus.com/downloads/file.php?id=22084 Updates ======= 0. 92, 26 January 2009 (Australia day! yeeha!): The quest script now constantly (every 5 seconds) checks if any of the merchants need the items added to their inventory. This should catch any who have been reset. Description =========== NOTE: This mod needs MD Saddlebags v3. 0: http://www.tesnexus.com/downloads/file.php?id=2008 Ensures that the saddles and saddlebags are in merchants. The trader script in MD\'s esp constantly failed. It required a reboot via a console command. This mod tweaks that script so that saddles and saddlebags are always in merchants. Location ======== Merchants in main cities. Shop around you\'ll find some that stocks the saddles and saddlebags soon enough. Details ======= I got sick of having to restart MD\'s trader script everytime I needed to buy a saddlebag. Install ======= 1. Extract the files to a temporary location. 2. Examine the folder structure and make corrections where necessary. 3. Copy files to (install folder)\\Oblivion\\Data\\ 4. Start Oblivion Launcher, click \'Data Files\', place a checkmark beside the MD Saddlebags v3. 0 Alternative Trader Script.esp file. 5. Ensure that the MD Saddlebags v3. 0 Alternative Trader Script.esp file is loaded AFTER any of MD\'s saddlebag mods. Uninstall ========= 1. Start Oblivion Launcher, click Data Files, uncheck the MD Saddlebags v3. 0 Alternative Trader Script.esp file. 2. Delete the MD Saddlebags v3. 0 Alternative Trader Script.esp. History ======= 0. 91, 24 January 2009: This kickstart mod needed a kickstart. :P For some reason, the quest that added backpacks into the Traders was stops running. I\'m not sure why. The change in this version should ensure that it keeps running. 0. 9, 21 January 2009 - Initial release. Contact ======= kuertee in http://www.bethsoft.com/bgsforums/ Credits ======= Maboroshi Daikon for Saddlebags v3. 0. kuertee for this tweak to his trader script. Tools Used ========== Oblivion Script Extender (OBSE) - http://obse.silverlock.org/ TES4Edit - http://www.tesnexus.com/downloads/file.php?id=11536 Readme Generator - http://lhammonds.game-host.org/obmm/tools_readme_generator1.asp Licensing/Legal =============== You can do whatever you want with this mod but all I ask in return is that you give me credit if you distribute any part of this mod. I would also like to know what mods are including my work.
This mod fixes the trader script in MD Saddlebags v3, ensuring saddles and saddlebags appear in merchants. It requires the original mod and addresses a script that constantly failed, requiring a console reboot. A small utility mod for Oblivion players using MD Saddlebags.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Solves a real annoyance: the original trader script constantly failed, and this mod fixes it.
- Decent community trust with 228 endorsements and over 4,000 downloads.
- Lightweight fix that does exactly what it says—no bloat, just a working trader script.
⚠️ Cons
- Requires MD Saddlebags v3.0, so it's useless without the original mod.
- Last updated in 2009—may have compatibility issues with newer Oblivion versions or mod setups.
For Oblivion players who use MD Saddlebags v3 and are frustrated by the broken trader script. If you don't use that mod, skip this. It's a niche fix for a specific issue, not a standalone feature.
💡 Beginner Tips
- Make sure you have MD Saddlebags v3.0 installed first, or this mod won't work.
- Since it's an older mod, check if your Oblivion version is compatible—if you're on a newer patch, test it early.
- If you're using a mod manager, load this after MD Saddlebags to ensure the script override takes effect.
📊 Mod Details
- Game
- Oblivion Mods
- Author
- kuertee
- Version
- 0.92
- Downloads
- 4,092
- Endorsements
- 228
- Category
- Gameplay Effects and Changes
- Created
- 1/22/2009
- Updated
- 1/26/2009
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