Better Buildings Scans - BBS
🟡 Updated this year⚠️ Install Order · 1 step
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 3.7% endorsement rate — high engagement, a strong quality signal
- 🏆 #13 of 43 Tweaks & Fixes mods in this game by downloads
📋 About This Mod
As i was missing "Better Ship Scanner" i decided to update it for BEYOND.
So feeling tired of looking for points of interest, flying or walking around,
then it might just be what you've been hoping for since NEXT.
Increased the scanner's range ( x 8 ), from spaceship and visor,
so the unknown building's icon ( x 2 ) should pop up more often.
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Compatibility :
Compatible with NMS "THE SWARM" v.6. 44
( Steam's build 23583900 ).
3xperimental branch is not supported !
Modified File :
GCBUILDINGGLOBALS. GLOBAL. EXML
Merged file with "Base Boundary Plus for Synthesis"
provided in the "Optional Files" (x5 & x10).
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Installation Instructions :
Manually :
Put the "_MOD_Better_Buildings_Scans" folder
which is inside the archive (.zip),
or "_MERGED_BBS_x8_BBP_x5(or x10)" folder
for those using one of the merged files,
InstallPath\No Man's Sky\GAMEDATA\MODS folder
and NOT in the old path No Man's Sky\GAMEDATA\PCBANKS\MODS folder.
Since it has changed with "World Part 2" i repeat :
NOT in the old path No Man's Sky\GAMEDATA\PCBANKS\MODS folder.
Via Vortex (Nexus new Mod Manager) :
Just click on the "Mod Manager Download" button.
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A .lua file is provided in "Miscellaneous Files" for each variation
to be merged with any other Mod using "AMUMSS".
To merge Mods with "AMUMSS" it's real easy !
First of all install/update your . NET to the latest 6. 0 Desktop :
https://dotnet.microsoft.com/en-us/download/dotnet/6. 0
(at the time i'm writing this it's ". NET Desktop Runtime 6. 0. 36")
As long as you're at it install/update . NET 8. 0, 9. 0 & 10. 0.
You would have to choose a lua file from the Mod you'd want to merge and one from BBS,
put them both in the "ModScript" AMUMSS' folder, run "BUILDMOD.bat",
answer whatever you want to the questions asked,
then get the folder in "CreatedModPAKs",
to use instead of the ones coming from our two Mods
(that can be renamed to whatever).
For more details or updated ones check out "How to use AMUMSS".
That merge needs to be done again every time a Mod is updating !
Updating the Mod (in case i'm not around to do so)
is the same process as above with only one of our .lua file instead of two or more.
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Optional Files :
As of 10/15 i made two merged files for users wanting to use "Base Boundary Plus" with my Mod.
A "Merged BBS And BBP x5" & "Merged BBS And BBP x10".
Thanks an Credit goes to "Gohirro" for allowing me to do so.
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Uninstallation :
Such an awful thing to do...
Delete the "_MOD_Better_Buildings_Scans" folder from your MODS folder, or
Disable/Uninstall and Remove via Vortex.
That's it. Bye Bye ! ;)
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Better Buildings Scans (BBS) is a tweak mod for No Man's Sky that increases the scanner range by 8x for both ship and visor, making unknown building icons appear twice as often. It updates the old 'Better Ship Scanner' mod for the BEYOND update and is compatible with 'The Swarm' v6.44. Includes optional merged files with Base Boundary Plus.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Huge quality-of-life boost for explorers—8x scanner range means you'll spot buildings from much farther away, saving time flying and walking around.
- Community-trusted with 627 endorsements and nearly 17k downloads, so it's been tested and appreciated by many players.
- Offers optional merged versions with Base Boundary Plus, letting you combine two useful mods without conflicts.
⚠️ Cons
- Not compatible with the experimental branch of NMS, so if you're on that, you'll have to wait or switch branches.
- Requires manual installation into the new MODS folder path (GAMEDATA\MODS) — easy to mess up if you're used to the old PCBANKS path.
- Only modifies building scan behavior; if you wanted other scanner improvements (like resource or creature detection), this won't cover those.
For No Man's Sky players who spend a lot of time hunting for points of interest and are tired of flying low to spot buildings. If you're a base builder using Base Boundary Plus, the merged files are a no-brainer. Skip if you're on the experimental branch or prefer to keep your mods minimal.
💡 Beginner Tips
- Make sure you place the mod folder in the correct path: InstallPath\No Man's Sky\GAMEDATA\MODS — not the old PCBANKS\MODS folder, as that changed with World Part 2.
- If you use Vortex, just click the Mod Manager Download button and let it handle the installation—no manual folder copying needed.
- For merging with other mods, use the provided .lua files with AMUMSS; it's straightforward but requires a bit of learning if you're new to mod merging.
📊 Mod Details
- Game
- No Mans Sky Mods
- Author
- TheJughead - NooBzPoWaH - Backing vocals by Babscoole
- Version
- 6.20
- Downloads
- 16,887
- Endorsements
- 627
- Category
- Tweaks & Fixes
- Created
- 9/8/2019
- Updated
- 2/12/2026
🔧 How to Install No Man\ Mods
Create /MODS/ folder in /GAMEDATA/PCBANKS/. Delete DISABLEMODS.TXT.
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Visit the official mod page for specific installation instructions for this mod.
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