Auto Scanner Plus

⭐ ⭐ (745 endorsements) 📥 28,515 downloads 📌 v5.4 📅 11/14/2022
🟡 Updated this year

By Silent369 · Cheats

⬇ Download Mod Source: Nexus Mods 📅 Updated: 6/23/2026 📅 Created: 11/14/2022
⚠️ Install Order · 1 step
1🛠️ AMUMSS — AMUMSS (script compiler) Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 2.6% endorsement rate — high engagement, a strong quality signal
  • 🏆 #11 of 77 Cheats mods in this game by downloads

📋 About This Mod

Auto Scanner

Plus v5. 4

This mod allows for the auto-scanning of various entities / structures within the game. It simply adds or modifies the GcScannableComponentData of entities \ structures so these items are visible on your Hud from a given distance, whether on foot or when in flight. 

For crashed ships / freighters (essentially a distress signal) there is also an audio cue that these have been detected. The mod can also detect Curious Deposits. Where there are clusters of objects, such as Curious Deposits, there is a single icon representing the cluster initially. When you get close enough, each item will then have it's own icon.

Currently it supports the following:

  • []Abandoned Buildings[/]

    []Anomaly Rings (Story Glitch)[/]

    []Base Sites (Wild Base Computers)[/]

    []Bones (Buried / Fossil)[/]

    []Crashed Ships / Freighters[/]

    []Corrupted Pillars[/]

    []Curious Deposits[/]

    []Drop Pods[/]

    []Factories[/]

    []Grave Sites[/]

    []Harvester[/]

    []Minor Settlements[/]

    []Monoliths[/]

    []Observatories[/]

    []Outposts (both trade and archive)[/]

    []Planetary Settlements[/]

    []Portals (Not Working Currently)[/]

    []Radio Towers[/]

    []Remote Terminals[/]

    []Robot Camps[/]

    []Runaway Mold[/]

    []Ruin Sites[/]

    []Treasure (buried) at Ruin Sites[/]

    []Scrap / Salvage[/]

    []Sentinel Hives (Active)[/]

    []Sentinel Hives (Deactivated)[/]

    []Sentinel Crash Sites[/]

    Due to the nature of this mod we touch many files which are listed below:

    "MODELS\PLANETS\BIOMES\COMMON\BUILDINGS\BUILDINGSIZEDPROPS\ALIENRING\ENTITIES\ALIENRING. ENTITY. MBIN"

    "MODELS\PLANETS\BIOMES\COMMON\BUILDINGS\CRASHEDFREIGHTER\PARTS\CRASHEDFREIGHTER_DISTRESSSIGNAL\ENTITIES\CRASHEDFREIGHTER_DISTRESSSIGNAL. ENTITY. MBIN"

    "MODELS\PLANETS\BIOMES\COMMON\BUILDINGS\DAMAGEDMACHINERY\DAMAGEDMACHINERY_POD\ENTITIES\DAMAGEDMACHINERY_POD. ENTITY. MBIN"

    "MODELS\PLANETS\BIOMES\COMMON\BUILDINGS\DEPOT\DEPOTSCIENTIFIC\ENTITIES\CLUMPMASTER. ENTITY. MBIN"

    "MODELS\PLANETS\BIOMES\COMMON\BUILDINGS\DEPOT\DEPOTTRADER\ENTITIES\CLUMPMASTER. ENTITY. MBIN"

    "MODELS\PLANETS\BIOMES\COMMON\BUILDINGS\DEPOT\DEPOTWARRIOR\ENTITIES\CLUMPMASTER. ENTITY. MBIN"

    "MODELS\PLANETS\BIOMES\COMMON\BUILDINGS\DISTRESSSIGNAL\PARTS\BLACKBOX\ENTITIES\BLACKBOX. ENTITY. MBIN"

    "MODELS\PLANETS\BIOMES\COMMON\BUILDINGS\DISTRESSSIGNAL\SENTINELCRASHSCENE\ENTITIES\DATA. ENTITY. MBIN"

    "MODELS\PLANETS\BIOMES\COMMON\BUILDINGS\FACTORY\FACTORYSCIENTIFIC\ENTITIES\SCIENTIFICFACTORY. ENTITY. MBIN"

    "MODELS\PLANETS\BIOMES\COMMON\BUILDINGS\FACTORY\FACTORYTRADER\ENTITIES\FACTORYTRADER. ENTITY. MBIN"

    "MODELS\PLANETS\BIOMES\COMMON\BUILDINGS\FACTORY\FACTORYWARRIOR\ENTITIES\FACTORY. ENTITY. MBIN"

    "MODELS\PLANETS\BIOMES\COMMON\BUILDINGS\GRAVEINCAVE\GRAVEINCAVE\ENTITIES\GRAVEINCAVE. ENTITY. MBIN"

    "MODELS\PLANETS\BIOMES\COMMON\BUILDINGS\HOLOCOM\HOLOCOM\ENTITIES\HOLOCOM. ENTITY. MBIN"

    "MODELS\PLANETS\BIOMES\COMMON\BUILDINGS\OBSERVATORY\OBSERVATORYSCIENTIFIC\ENTITIES\OBSERVATORYINTERACTION. ENTITY. MBIN"

    "MODELS\PLANETS\BIOMES\COMMON\BUILDINGS\OBSERVATORY\OBSERVATORYTRADER\ENTITIES\OBSERVATORYINTERACTION. ENTITY. MBIN"

    "MODELS\PLANETS\BIOMES\COMMON\BUILDINGS\OBSERVATORY\OBSERVATORYWARRIOR\ENTITIES\OBSERVATORYINTERACTION. ENTITY. MBIN"

    "MODELS\PLANETS\BIOMES\COMMON\BUILDINGS\OBSERVATORY\WARRIORPARTS\OBSERVATORYWARRIOR_ROOF\ENTITIES\RADAR. ENTITY. MBIN"

    "MODELS\PLANETS\BIOMES\COMMON\BUILDINGS\PARTS\BUILDABLEPARTS\BASECOMPUTER\ENTITIES\BASECOMPUTER. ENTITY. MBIN"

    "MODELS\PLANETS\BIOMES\COMMON\BUILDINGS\PARTS\BUILDABLEPARTS\DEFAULTROOM\ENTITIES\DEFAULTROOM. ENTITY. MBIN"

    "MODELS\PLANETS\BIOMES\COMMON\BUILDINGS\PARTS\BUILDABLEPARTS\TECH\MESSAGEMODULE\ENTITIES\MESSAGEMODULE. ENTITY. MBIN"

    "MODELS\PLANETS\BIOMES\COMMON\BUILDINGS\PARTS\COMMONPARTS\ABANDONEDTERMINAL\ENTITIES\ABANDONEDTERMINAL. ENTITY. MBIN"

    "MODELS\PLANETS\BIOMES\

🤖 AI-enhanced — based on mod data

Auto Scanner Plus v5.4 is a cheat mod for No Man's Sky that automatically scans various entities and structures, making them visible on your HUD from a distance. It supports over 20 types of locations, including crashed ships, curious deposits, and sentinel hives, with audio cues for distress signals. Popular with 745 endorsements and regularly updated.

✨ Key Features

Auto-scans 20+ entity types including Abandoned Buildings, Crashed Ships, Curious Deposits, and Sentinel Hives
Adds or modifies GcScannableComponentData to show items on HUD from a distance, on foot or in flight
Audio cue when crashed ships/freighters (distress signals) are detected
Cluster icons for grouped objects like Curious Deposits, splitting into individual icons when close
Supports both active and deactivated Sentinel Hives, plus Sentinel Crash Sites
Touches many game files, listed in the description for transparency

📊 Pros & Cons

✅ Pros

  • Huge time-saver for explorers—no more flying low to spot those damn drop pods or buried tech
  • Community-approved with 745 endorsements and 28k downloads, so it's battle-tested
  • Regularly updated (June 2026) so it's likely compatible with current game version

⚠️ Cons

  • Portals are listed as 'Not Working Currently'—so don't expect that feature to function
  • Touches many core game files, which could increase risk of conflicts with other mods
🎯 Is This For You?
For No Man's Sky players who are tired of missing rare resources or structures and want to streamline their exploration. Perfect for completionists hunting every crashed ship or curious deposit. Skip if you prefer a pure vanilla experience or want gameplay changes beyond scanning—this is purely a convenience/QoL cheat.
📦 Install:Easy· Under 1 minute

💡 Beginner Tips

  • Since this mod modifies many files, back up your original game files or use a mod manager like Vortex to easily disable it if issues arise.
  • If you're on PC Game Pass, remember to disable EAC (Easy Anti-Cheat) or the mod won't load—check the game's launch options.
  • Test the mod in a new save or after a fresh load to ensure no conflicts with other mods that touch similar files.

📊 Mod Details

Game
No Mans Sky Mods
Author
Silent369
Version
5.4
Downloads
28,515
Endorsements
745
Category
Cheats
Created
11/14/2022
Updated
6/23/2026

🧩 Commonly Used Together

Users add these mods to the same collections — a real compatibility signal, not an AI guess.

🔧 How to Install No Man\ Mods

Create /MODS/ folder in /GAMEDATA/PCBANKS/. Delete DISABLEMODS.TXT.

📖 Full step-by-step install guide for No Man\ →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for No Man\ commands, item IDs, and more.

Keep browsing — more No Man\ mods await

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