Wizard Equalizer
🟡 Updated this year⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
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🔍 Analysis
- 🏆 #38 of 43 Magic mods in this game by downloads
📋 About This Mod
By default, NPCs naturally gain twice as much magicka from their intelligence as the player would. This mod gives three options for eliminating the gap.
There are three different ESPs you can download depending on which solution you'd prefer.
This mod does not affect magicka gains from your race or birthsign, nor the magicka of creatures, nor the magicka of humanoids who have been set to not auto-calculate stats (which is roughly 1/3 of them). In addition, limiting NPCs magicka will prevent them from casting any spells that cost more than their new value- I do not believe this will occur very often be a big issue overall, but it is important to note. I suggest taking the Telvanni Approach, it simply gives the player 1. 0x INT more magicka, making non-exploitive wizardry much more accessible and fun for player characters and eliminating the need to take specific races or birthsigns.
Telvanni Approach: Buffs the player's base magicka multiplier from 1. 0x INT to 2. 0x INT
Redoran Approach: Nerfs NPCs' base magicka multiplier from 2. 0x INT to 1. 0x INT
Hlaalu Approach: Sets both values to 1. 5x INT
📊 Mod Details
- Game
- Morrowind Mods
- Author
- UndeadKnight64
- Version
- 1.0
- Downloads
- 155
- Endorsements
- 11
- Category
- Magic
- Created
- 11/14/2025
- Updated
- 11/14/2025
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