Birthsigns Are More Fun BAMF
⚪ Last updated 2008⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
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🔍 Analysis
- 👍 4.7% endorsement rate — high engagement, a strong quality signal
- 🏆 #111 of 372 Gameplay mods in this game by downloads
📋 About This Mod
Name: Birthsigns Are More Fun (BAMF) Version: 1. 0 Date: 6/17/2008 Category: Gameplay Effects and Changes Author(s): Alaisiagae Forum Thread: http://www.bethsoft.com/bgsforums/index.php?s=b08258c014a008c99e0e7ee51c7edeb7&showtopic=850671 =========== Description =========== I wanted to make the original birthsigns a bit more fun and interesting to play. They are now more powerful than the original abilities/powers/spells because I felt that, at higher character levels, a birthsign could be replaced by a piece of enchanted clothing or a custom spell. Hopefully, the new abilities/powers/spells are also balanced and thus are not overpowering. I have drawn inspiration (directly, and modified) from Tyrthyllanos\'s \'Expanded Birthsigns for Purists\' mod; also, I was inspired by Doy and IceNine0\'s \'The Definitive Birthsigns Pack\' mod. !!!This mod does not appear to work correctly with existing characters. ======= Details ======= Legend: - \'Unchanged\' indicates that the Ability/Power/Spell has not been changed - \'(OB)\' indicates that the Ability/Power/Spell is taken in whole or in part from TES IV: Oblivion - \'EBforP\' stands for \"Expanded Birthsigns for Purists\" - \'New\' means that I made it up + If the Power/Ability/Spell does not indicate the recipient of the spell (Target, Touch, Self), then assume that it means Self. + Some spell effects may be listed here with \"pts\" (points), but are indicated in-game as a percentage (%). + I have not play-tested all the signs to ensure balance. You have been warned! + This mod has been cleaned with TESTool. + There are two .esps (please see the Install section for instructions): one plugin is for people with Bloodmoon, the other is for those folks without Bloodmoon. The only difference between the two plugins is one of the Warrior Birthsign Powers. If you have Bloodmoon, you may choose which of the two plugins you want to use. If you only have Morrowind, do not use the plugin that requires Bloodmoon. !!!Please Note!!!: In character creation, you might not see all the Abilities/Powers/Spells listed in the preview panel. This is a limitation in the panel size; your new character will receive all the Birthsign effects listed below. ------Apprentice------ + Elfborn (Ability): Fortify Max Magicka 15pts, Weakness to Magicka 50% ///Unchanged + Gates of Aetherius (Power): Fortify Magicka 50pts, Resist Magicka 20% for 120secs ///Apprentice Stone Power (OB) + Void Seed (Power): Fortify Alchemy 20pts, Fortify Illusion 20pts for 120 secs ///Aetherius Stone Power (OB) + Artisan (Power): Fortify Enchant 30 pts, Fortify Intelligence 20pts for 120 secs ///New ------Atronach------ + Wombburn (Ability): Spell Absorbtion 50pts, Fortify Max Magicka 20pts, Stunted Magicka ///Unchanged + Atronach Kin (Ability): Resist Fire 10%, Resist Frost 10%, Resist Shock 10%, Resist Poison 10%, Resist Normal Weapons 5% ///New + Arcane Well (Power): Spell Absorbtion 30pts, Fortify Intelligenc
Birthsigns Are More Fun BAMF is a gameplay mod for Oblivion that enhances the original birthsigns, making them more powerful while keeping them balanced. It's for players who want a more impactful character creation choice without breaking the game. With 876 endorsements and 18,771 downloads, it's a well-received classic from 2008.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Community favorite with 876 endorsements and over 18k downloads.
- Adds meaningful power to birthsigns without trivializing the game.
- Simple concept that directly improves character customization.
⚠️ Cons
- Last updated in 2008, so it may not be compatible with newer Oblivion versions or mods.
- No detailed documentation on specific changes per birthsign.
- Balance is subjective—some players may find the boosts too strong or too weak.
For Oblivion players who want birthsigns to feel more impactful and rewarding. If you're a roleplayer who picks birthsigns for flavor, this mod adds mechanical weight. Skip if you prefer vanilla balance or use other overhaul mods that might conflict.
💡 Beginner Tips
- Make sure to install this mod before starting a new game, as birthsign effects are applied at character creation.
- If you're using other gameplay overhauls, check for compatibility patches or load order recommendations.
- Consider using a mod manager like Oblivion Mod Manager to keep track of your mods and avoid conflicts.
📊 Mod Details
- Game
- Morrowind Mods
- Author
- Alaisiagae
- Version
- 1.0
- Downloads
- 18,771
- Endorsements
- 876
- Category
- Gameplay
- Created
- 6/18/2008
- Updated
- 6/18/2008
🔧 How to Install Morrowind Mods
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