Balanced Buffs

⭐ — (4 endorsements) 📥 81 downloads 📌 v0.1 📅 1/7/2023
⚪ Last updated 2023

By RupertTCalinbob · Magic

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 1/7/2023 📅 Created: 1/7/2023
⚠️ Install Order · 2 steps
1🛠️ MWSE — Morrowind Script Extender Download ↗
2🔧 MCP — Morrowind Code Patch Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 🏆 #24 of 45 Magic mods in this game by downloads

📋 About This Mod

What does this mod do?

Introduces 21 new minor powers, each intended as "balanced buffs" for all vanilla 21 classes. They are generally based on their in-game descriptions. Creates a new merchant NPC, Tandrea Andalen to sell them.

Compatibility

Creates a new NPC in Arrile's tradehouse, which may conflict with other mods that change this cell.

Detailed description

Based on the in-game descriptions of each class, these power-up style spells are both powerful and potentially dangerous to their user. For example, the Warriors Long March will boost speed and fatigue regeneration, but will make the character weak to cold and disease. All of the downsides are temporary, in other words the bad effects wear off with the good.

One intention of this mod was to aid in early character playstyles, such as thievery for thieves, acrobatics for acrobats, and hand-to-hand combat for monks. Plugging in missing gaps in the classes was also done in some cases: the Healer's Solemn Oath of Extremity grants weaponry, and the Rogue's Cunning Opportunist grants them a chance to pick locks. Bards lacks ranged options, Spellswords lack buff spells for their allies, and Pilgrims lack a way of buffing their traveling speed. When possible the description in-game was followed for the new class-centric spell: Archers may perform a rapid maneuver, Spellswords support troops around them, and barbarians perform frenzied heroics.

Tandrea Andalen, the twin sister of Tandram, will sell these spells in Arrile's Tradehouse.

Similar to the apprentice birthsign in concept, these buffs have downsides that must be accounted for before using them. Whether a weakness to a common element, damage from the sun, or a drain in skills, these weaknesses were placed with care for a more exciting, dynamic, and challenging experience.

Notes on some of the bonuses

  • []Unarmored skill of 230 is equal to full daedric heavy armor

    []enchanting skill at or over 125 causes enchantments charges to only cost 1 point

    []acrobatics skill at or over 125 negates fall damage

    []fortify magicka is a pool of temporary magicka that disappears once it wears off

    []athletics continues to improve speed after 100

    []agility, chameleon, and sneak stack to calculate thief-skill effectiveness

  • sun damage only applies during the day, and severity depends on time and weather

📊 Mod Details

Game
Morrowind Mods
Author
RupertTCalinbob
Version
0.1
Downloads
81
Endorsements
4
Category
Magic
Created
1/7/2023
Updated
1/7/2023

🔧 How to Install Morrowind Mods

Download from Nexus.

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Visit the official mod page for specific installation instructions for this mod.

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