Badaxxery
⚪ Last updated 2022⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
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🔍 Analysis
- 🏆 #62 of 120 Weapons mods in this game by downloads
📋 About This Mod
This mod attempts to expand on the axe playstyle by: reclassifying and readjusting halberds, adding usability to the chitin war axe and miner's pick, and adding a lore-appropriate enchantable axe for magic playthroughs.
"Halberd - The long reach and high efficiency of this two-handed long-shafted axe-like weapon makes it well-suited for combat with encumbered, heavily armored opponents [...] the weapon is, with significant exceptions, neither common nor popular for use by mercenaries or adventurers." - Garothmuk gro-Muzgub
The goal of this mod is to expand the options of an axe playthrough.
1) Halberds are re-classified as 2H axes and renamed: iron bardiche, steel halberd, Dwarven glaive, and glass greataxe. Their speed is heavily slowed down and damages readjusted to emulate the description by gro-Muzgub, creating a cumbersome, heavy-hitting weapon. Ranges have been upgraded for a realistic feel. All of these polearm weapons have a high chance of NPC knockdown, which is their greatest strength. Damage was recalculated so that the Halberd and Glaive have a quick thrust attack as an option (reflecting their design). NPCs with a shield or high agility will quickly overpower the player if they do not switch combat tactics.
2) Chitin war axe swings more quickly, and their low-end damage is raised, allowing this weapon to be used with less skill than a regular war axe.
3) Miner's pick would be a devastating weapon if a blow landed, the damage has been upgraded while the speed has been slowed.
4) Mabrigash Axe: taking advantage of a "duplicate" steel war axe in the game, and changing this to an enchantable axe for magic playthroughs. This axe has a 25 enchantment capacity, and artwork from the unused Axe of the Queen of Bats.
Things I want(ed) to do but will need to wait:
1) bound war axe spell (future project once hardcoding is implemented)
2) new ebony battle-axe weapon (separate project now)
3) dual-classification of the halberds as both 2H spear and 2H axe
This .omwaddon mod is compatible with OpenMW, for vanilla and non-OpenMW just change the filetype to . ESP
**My mod Serendipitous Spears updates Halberds for a spear playthrough, with both of these mods you will have halberds that train spear, and halberds that train axe.
📊 Mod Details
- Game
- Morrowind Mods
- Author
- RupertTCalinbob
- Version
- 1.25
- Downloads
- 70
- Endorsements
- 5
- Category
- Weapons
- Created
- 8/12/2022
- Updated
- 8/12/2022
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