Aggressive Bone Optimization
🟡 Updated this year⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 🏆 #20 of 172 Models and Textures mods in this game by downloads
📋 About This Mod
Tired of OAAB bone piles placed in the hundreds tanking your FPS in dungeon mods? Tired of going into console and typing Disable a couple dozen times just so you can remove the stacked assets that you would never see anyway yet are still
The premise is simple. I got and deleted almost everything from the bone pile assets. That's it. Boom. Gone. So it's extremely compatible with any mod that chooses to use this mesh as a thermonuclear weapons equivalent against your system, and doesn't require any patching for the mod's side (unless they have the mesh itself with a different name in their own meshes, but I don't know what pervert would even do that really; mentioning just in case).
Downsides? Probably looks like shit.
UPD: A slightly more competent in its execution version (based on the HARD preset) of this mod courtesy of Dubiousnpc can be found in the Posts page, or in the miscellaneous section here: Dubious patches and miscellany.
Haven't tested it yet as I'm bee-lining away from mods that use such piles at large as if it was the plague itself, but I'll add screenshots some time in the future. Probably. In fact, you can add them yourself too. It's very open-ended.
There are three versions of the mod: LIGHT - with most of the parts of the meshes are gone, leaving a bit; HARD - with even more parts gone, leaving just a small bit now; and EXTREME - leaving just the underlying texture part (if it's even present). Choose one of your liking, try them out, find what suits your setup.
IDK if this would work with Vanilla/MWSE and I'm not really eager to find out. Try for yourself or something.
Will probably add more things like that in the future (I'm looking at you, the Ayleid particle clusterfuck).
Warning! An angry person with too much spare words below. Thread at your own risk.
I feel like some assets while pretty to look at, weren't really made with Morrowind in mind. An artistic vision in mind - sure, but I believe there's a reason why Bethesda haven't had particle emitters going into hundreds when they shipped this piece of software.
It's a 24 year old game, b'Vehk! Let it at least run like one! Then some people go and abuse these assets. Really? This is how you honor the Sixth House and the Tribe Unmourned?
I just.. No offense to the creators of these meshes, really. They did a better job than me just deleting parts of it, that's for damn sure. But I feel like we sometimes forget that Morrowind isn't supposed to be Skyrim, pushing the boundaries of its engine with each mod. I think we need to learn to understand and let it be a retro game it's supposed to be, and love it for what it is, that's all. Rant over. Aggressive in the title is both the method and me, myself.
Credits:
OAAB_Data Team for OAAB_Data
📊 Mod Details
- Game
- Morrowind Mods
- Author
- hayakawadono
- Version
- 0.5
- Downloads
- 121
- Endorsements
- 9
- Category
- Models and Textures
- Created
- 4/22/2026
- Updated
- 4/22/2026
🔧 How to Install Morrowind Mods
Download from Nexus.
📖 Full step-by-step install guide for Morrowind →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for Morrowind commands, item IDs, and more.
Keep browsing — more Morrowind mods await