Starting Spells
🟡 Updated this yearPreview

🔍 Analysis
- 🏆 #98 of 242 Miscellaneous mods in this game by downloads
📋 About This Mod
Gives collared cats a specific spell instead of a random one
Usually, upon giving a cat a collar before an adventure, the game chooses from a pool of spells to give to that cat, this mod leaves only one line from the available pool, so you'll always have that spell from the start on each class.
You can modify either classes.gon.patch or advanced_classes.gon.patch and replace the line if you would like a different starting spell. There is a list of internal names for each spell under "-spell lists" in the mod folder.
Inside classes.gon.patch:
Fighter - Nip
Hunter - Marked
Mage - Homing Blast
Tank - Anchor
Cleric - Healing Salve
Thief - Backflip
Collarless - Spit
Inside advanced_classes.gon.patch:
Monk - Bruise
Butcher - Mutilate
Druid - Lullaby
Tinkerer - Research
Necromancer - Leeches
Psychic - Psychic Choke
Jester - Smart Metronome
Extracts to mewtators>mods.
Overwrites starter_abilities under classes.gon and advanced_classes.gon inside data/classes.
📊 Mod Details
- Game
- Mewgenics Mods
- Author
- YourMomWasTaken
- Version
- 1
- Downloads
- 344
- Endorsements
- 7
- Category
- Miscellaneous
- Created
- 4/5/2026
- Updated
- 4/5/2026
- Tags
- Gameplay, Fair and balanced
🔧 How to Install Mewgenics Mods
Install via a mod manager (Vortex or Mod Organizer 2). Most mods drop into the game folder.
📖 Full step-by-step install guide for Mewgenics →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for Mewgenics commands, item IDs, and more.
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