Fix thite mod

⭐ — (3 endorsements) 📥 275 downloads 📌 v1.0 📅 5/6/2026
🟡 Updated this year

By vovikusus · QoL

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 5/21/2026 📅 Created: 5/6/2026

🔍 Analysis

  • 🏆 #31 of 58 QoL mods in this game by downloads

📋 About This Mod

This fixes many discrepancies and polishes things. Generally things like empty hand not giving permanent constitution, tatoos not considered empty slots, special enemy items not dropping on encounters, unlogical stuff. Those kinds of

Description

Fix discrepancies and stuffs. I do recommend to also use item-less classes mod with this.

Installation instructions

Use mewtator.

Main features

+hunter is 1% greenier (this will cumulate with each version)

+those items become weightless

(i dont care about internal mechanics, i just made them weightless including trinkets for completionist reasons) - "takes no space" for monk abilities:

fighter scar, thief tatoo, tank tatoo, ordinary Whiskers, glyph of protection, redacted quest item, the body, the mind, the soul, the box (pantomimed one), both halos (normal and blessed) - those float above head, weightess, bird poop, White Belt - for martial arts reason, Brown Belt - for martial arts reason, Black Belt - for martial arts reason, Cooties, CymothoaExigua, EuhaplorchisCaliforniensis, Heartworm, Hookworm, Lice, Parousworm, Pinworm, Ringworm, Roundworm, Tapeworm, Malaria, NaegleriaFowleri

+descriptions... fixed

item drop fixes:

+Drop from respective mini-bosses:

+White Rabbit Paw

+Glowing Pelt

+Chupacabra Tongue

+fixed tongue behavior, applied only to one attack before

+Dust Devil's Horn

+Gizzard - every bird should have a chance to drop gizzard

+Skull Of Glorg drops now from mutatant bird

+Stickman (uncursed) - Ominous Sign event good drop

+All seals - add as drop to all character specific bosses

+The Pact - somwhere in the core or devil deal event

+Meat Cube drop as chapter item in throbbing domain

+Empty Hand - now give permanent constitution as stated

+Cancer cat and Tumor now gives permanent constitution down as stated

+cosmic punch large object damage is now proper

+fix directed blinding flash spells to trigger blind only on units facing towards blinding source

>+Supernova

>+Pocket sand

>+blinding flash, blinding lights, glow are unfixable do to not having a "Condition_Facing" keyword (this requires dll modding but i tend to keep fixes to lowest requirements possible)

+upgraded soul passives should give upgraded abilities

+smart metronome decreased price

+smart metronome should not apply damage to self or allies

+smart metronome should does not damage self

+metronome decreased price

+smart metronome should not apply damage to allies

+add grenade and nuke to bomb tech 2-3 pools

+update relentless dead to be really relentless (steven`s mod)

+update mage`s one is doublcast first spell unconditional, upgraded 0 cost on first spell

+update two: activates every 2 spells cast, at 2 mana/health: duplicate the corresponding effects

+update four: every 4 spells cast gain effects

+update five: every 5 spells cast gain effects

+infinite rebirth is immediate. Just like certain nectromancer catboss.

+rebirth is now castable when downed

+superstition is way stronger on plus version

+monk spirit bomb now costs health and also allows original caster to donate (like the original spirit bomb lore-wise but more logical)

+added shadow element to most shadow-type actions (precision, vulunerability targeting, mimicking actions, shadow effects)

Metronome Metronome2 CounterspellPlayer CounterspellPlayer2 PlayDead PlayDead2 PathOfTheVoid PathOfTheVoid2 CosmicPunch FocusShot FocusShot2 ChaosShot ChaosShot2 TerrainWalk2 Snipe Snipe2 PersistentHunt PersistentHunt2 Marked Marked2 ChaosTeleport ChaosTeleport2 Replicate Replicate2 RapidFlowSpin ThrowSpiritBomb ThrowSpiritBomb2 DonateEnergy DonateEnergy2 HundredHandSlap HundredHandSlap2 DoubleDragon DoubleDragon2 Rebirth Rebirth2 RandomReap RandomReap2 AnimateDead AnimateDead2 DeathBloom DeathBloom2 SummonShade SummonShade2 DarkStep DarkStep2 LastGasp LastGasp2 SummonBones SummonBones2 MassPsychosis MassPsychosis2 Reap Reap2 Haunt Spook Seance_Afterlife Seance_Afterlife2 Curse Curse2 ReaperStep ReaperStep2 Supernova BlindedOutSupernova Supernova2 ChaosSwap ChaosSwap2 Puppet Puppet2 Mimic Mimic2 Hallucinate Hallucinate2 AncestralRecall AncestralRecall2 PocketSand BlindedOutPocketSand PocketSand2 BlindedOutPocketSand2 Assassinate Assassinate2 Shadow Shadow2 Stalk Stalk2 Shadowshift Shadowshift2 SlingShade SlingShade2 Fade Fade2 SneakUp SneakUp2 ThiefSwap ThiefSwap2 Outskirts Outskirts2 AutoPilot AutoPilot2

+update mage`s basic attack - scale from magic and ranged/2 damage directly

+chaos abilities now have chaos-related effects

>+chaos rampage applies scrambled to bonus turns

>+chaos shot replaces tile with scrambled tile on hit

>+chaos swap may replace the sou

📊 Mod Details

Game
Mewgenics Mods
Author
vovikusus
Version
1.0
Downloads
275
Endorsements
3
Category
QoL
Created
5/6/2026
Updated
5/21/2026
Tags
Gameplay, Fair and balanced, Bug Fixes, Quality of Life

🔧 How to Install Mewgenics Mods

Install via a mod manager (Vortex or Mod Organizer 2). Most mods drop into the game folder.

📖 Full step-by-step install guide for Mewgenics →

Visit the official mod page for specific installation instructions for this mod.

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