Field Logistics
🟢 Updated this monthPreview

🔍 Analysis
- ✅ Updated 36 days after the latest game patch — actively maintained
- 🏆 #40 of 41 Gameplay mods in this game by downloads
📋 About This Mod
Adds vehicle-based infantry ammunition resupply to MENACE, with configurable refill charges and an optional experimental ammo-sharing system between nearby infantry squads.
Field Logistics adds a tactical ammunition support layer to MENACE.
The mod gives player vehicles the ability to resupply nearby infantry during battle, turning vehicles into mobile logistics assets instead of purely combat platforms.
By default, player vehicles receive a limited-use infantry resupply ability. Installing the Field Ammunition Supply module increases the number of available resupply uses, allowing dedicated logistics vehicles to support multiple squads during longer engagements.
The mod also includes an optional Experimental Infantry Ammo Sharing system. When enabled, adjacent infantry squads can redistribute ammunition between compatible regular squad weapons.
Main features
-
[]Vehicle-based infantry ammunition resupply[/]
[]Player vehicles receive a default resupply ability[/]
[]Field Ammunition Supply module adds extra resupply uses[/]
[]Configurable default vehicle resupply[/]
[]Configurable number of extra module charges[/]
[]Configurable AP cost[/]
[]Configurable module supply cost[/]
[]Configurable rarity[/]
[]Configurable Black Market quantity[/]
[]Configurable minimum campaign progress[/]
[]Mod Settings integration[/]
[]Testing and debug options[/]
By default, player vehicles can perform a limited number of infantry resupplies.
With the default configuration:
-
[]Vehicle without module: 1 resupply[/]
[]Vehicle with Field Ammunition Supply module: 5 resupplies total
[]1 default use[/]
[]4 additional module uses[/]
The default vehicle resupply feature can be disabled in Mod Settings.
If disabled:
-
[]Vehicle without module: no resupply[/]
[]Vehicle with module: only the module's configured additional uses[/]
Infantry Ammo Sharing is optional and disabled by default.
When enabled, adjacent infantry squads can redistribute ammunition between compatible weapons.
Current rules:
-
[]Range 1[/]
[]Regular squad weapons only[/]
[]Special weapons excluded[/]
[]Grenades excluded[/]
[]Weapons must belong to the same weapon category[/]
[]Total ammunition is preserved[/]
[]Ammo is redistributed as evenly as possible[/]
[]Weapon capacity limits are respected[/]
[]Alternate firing modes of the same weapon are synchronized[/]
[]Temporary unavailable ammo states are handled through deferred synchronization[/]
Assault Rifle A: 12/16
Assault Rifle B: 4/16
After redistribution:
Assault Rifle A: 8/16
Assault Rifle B: 8/16Different weapon categories cannot exchange ammunition.
For example:
Assault Rifle <-> Assault Rifle = allowed
Battle Rifle <-> Battle Rifle = allowed
SMG <-> SMG = allowed
Assault Rifle <-> Battle Rifle = not allowedExperimental status
The vehicle resupply system is the main supported feature.
Infantry Ammo Sharing remains experimental because MENACE can temporarily expose weapon ammo states as unavailable depending on runtime unit state. The mod contains synchronization and pending-ammo handling for these cases, but the feature remains opt-in until it has been tested across a wider range of weapons and scenarios.
Requirements
-
[]MENACE[/]
[]MelonLoader[/]
[]Menace Modpack Loader[/]
📊 Mod Details
- Game
- Menace Mods
- Author
- lucadena80
- Version
- 1.0.2
- Downloads
- 12
- Endorsements
- 0
- Category
- Gameplay
- Created
- 9/25/2026
- Updated
- 9/25/2026
🔧 How to Install MENACE Mods
Install via a mod manager (Vortex or Mod Organizer 2). Most mods drop into the game folder.
📖 Full step-by-step install guide for MENACE →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for MENACE commands, item IDs, and more.
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