Overwatch - Reaction Fire for Infantry and Vehicles

⭐ — (2 endorsements) 📥 39 downloads 📌 v0.1.0.a30 📅 9/17/2026
🟢 Updated this month

By lucadena80 · Gameplay

⬇ Download Mod Source: Nexus Mods 📅 Updated: 9/19/2026 📅 Created: 9/17/2026

🔍 Analysis

  • ✅ Updated 30 days after the latest game patch — actively maintained
  • 🏆 #34 of 39 Gameplay mods in this game by downloads

📋 About This Mod

Overwatch - Reaction Fire for Infantry and Vehicles

Short description

Adds XCOM-style Overwatch to MENACE. Spend remaining AP to prepare reaction shots against enemies that finish movement in range. Supports infantry, vehicles, multiple reactions, AI Overwatch, Coordinated Fire and optional Alpha Strike integration.


Full Nexus description

Overwatch

Adds a proper reaction-fire / Overwatch system to MENACE for both infantry and vehicles.

Instead of spending every action point during your activation, you can commit your remaining AP to Overwatch. If an eligible enemy finishes a movement inside your weapon's range and firing conditions are met, your unit automatically fires.

The system uses the game's native attacks, ammo, hit chance, line of sight and weapon behavior wherever possible.


Features

Infantry Overwatch

Choose which weapon you want to prepare:

  • []INF — squad weapon [/]

    []SPECIAL — leader/special weapon [/]

    []BOTH — use both weapons when Coordinated Fire is installed [/]

When using BOTH, the two weapons are evaluated independently.

For example:

Carbine: out of range

Machine gun: valid

→ Machine gun fires

Both weapons do not need to qualify for the reaction.

If both are valid, both fire.


Multiple reaction shots

Available Overwatch reactions are calculated from the unit's remaining AP and the selected weapon's attack cost.

90 AP remaining

Weapon costs 40 AP

→ 2 Overwatch reactions

Activating Overwatch commits the unit's remaining AP and ends its activation.

BOTH, the reaction cost is based on the more expensive selected weapon.


Vehicle Overwatch

Vehicles can also use Overwatch.

Vehicle support can be enabled or disabled independently in Mod Settings.

For vehicles with multiple available attacks, you can select which weapon should be used for Overwatch.

Machine Gun

Rocket Launcher

Reaction count is calculated from the selected vehicle weapon's AP cost exactly like infantry.


AI Overwatch

Enemy AI can also reserve remaining AP for Overwatch.

AI Overwatch has its own configurable hit-chance threshold and can be disabled entirely.

Vehicle AI Overwatch can also be enabled or disabled separately.

The AI will only reserve Overwatch if it ends its activation with enough AP, ammunition and a suitable ranged attack.


Final-tile reaction system

Overwatch does not interrupt movement on an intermediate animation tile.

The enemy completes its movement first, then Overwatch evaluates the enemy's final tile.

This avoids reaction shots targeting stale or temporary positions during movement.


Hit chance and accuracy penalty

Overwatch uses normal MENACE hit-chance calculations, with a configurable accuracy penalty.

Overwatch accuracy penalty: -10 percentage points

The reaction only occurs if the resulting hit chance reaches the configured threshold.

Player and AI thresholds can be configured separately.


Civilians and allies

Player-controlled Overwatch will not fire at civilians or allied factions.

Protected factions include:

Allied Local Forces

Hostile factions can still behave according to their own Overwatch logic.


Coordinated Fire compatibility

Overwatch is designed to coexist with Coordinated Fire.

When Coordinated Fire is detected, infantry units with both a squad weapon and a special weapon gain the optional:

Overwatch mode.

Each weapon retains its own:

  • []range [/]

    []line of sight [/]

    []hit chance [/]

    []ammunition [/]

    []eligibility [/]

If only one weapon can fire, that weapon fires by itself.

If both can fire, both fire sequentially while consuming a single Overwatch reaction.


Alpha Strike compatibility

Vehicle Overwatch includes optional compatibility with Alpha Strike.

If Alpha Strike is installed and a compatible native Alpha Strike action is exposed by the vehicle, Overwatch can use that action rather than recreating Alpha Strike's behavior.

This allows Alpha Strike itself to remain responsible for its weapon interaction, ammo and special effects.

📊 Mod Details

Game
Menace Mods
Author
lucadena80
Version
0.1.0.a30
Downloads
39
Endorsements
2
Category
Gameplay
Created
9/17/2026
Updated
9/19/2026

🔧 How to Install MENACE Mods

Install via a mod manager (Vortex or Mod Organizer 2). Most mods drop into the game folder.

📖 Full step-by-step install guide for MENACE →

Visit the official mod page for specific installation instructions for this mod.

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