Plot Mover (LE2)
⚪ Last updated 2024Preview

🔍 Analysis
- 🏆 #59 of 61 Utilities mods in this game by downloads
📋 About This Mod
Technical mod. Moves plots to another range during save loading. Intended to use by modders.
If you need LE3 version, just let me know.
This mod has simple task to do: move values (bools, ints and floats) from one place to another during save loading. You can configure a groups of plots and set condition to fire it up or not.
Mentioned condition is a bool plot. False means that plots should be moved. After movement the condition plot is set to True.
Old plots may be override by a specific value or may be left as is.
You may also look at Easy NewGamePlus Plot Importer (LE2)
Config ini: BioPlotMover.ini
Config example (random plots):
+Groups=(GroupId=MY_FANCY_GROUP,ConditionPlotId=55000)
+BoolPlots=(GroupId=MY_FANCY_GROUP,LegacyPlotId=45001,NewPlotId=55001,OverrideOld=True,OverrideWith=False)
+IntPlots=(GroupId=MY_FANCY_GROUP,LegacyPlotId=45001,NewPlot=Wpn_SomeWeapon,OverrideOld=False)
+FloatPlots=(GroupId=MY_FANCY_GROUP,LegacyPlotId=45001,NewPlotId=55001,OverrideOld=True,OverrideWith=0. 0f)
Config example (from Extended Weapon Bonus mod):
+Groups=(GroupId=DLC_MOD_EXTENDED_WEAPON_BONUS_1,ConditionPlotId=42219)
+BoolPlots=(GroupId=DLC_MOD_EXTENDED_WEAPON_BONUS_1,LegacyPlotId=12220,NewPlotId=42220,OverrideOld=True,OverrideWith=False)
+IntPlots=(GroupId=DLC_MOD_EXTENDED_WEAPON_BONUS_1,LegacyPlotId=12220,NewPlot=Wpn_BonusAutoPistol,OverrideOld=True,OverrideWith=0)
Save loading log example:
LogInternal() from PlotMover Transient. PlotMover_0: ########### Plot Mover by Leszek90 ###########
LogInternal() from PlotMover Transient. PlotMover_0: Moving plots from group 'DLC_MOD_EXTENDED_WEAPON_BONUS_1' ...
LogInternal() from PlotMover Transient. PlotMover_0: Move bool plot value from 12220 to 42220
LogInternal() from PlotMover Transient. PlotMover_0: Override legacy bool plot (12220) with value: False
LogInternal() from PlotMover Transient. PlotMover_0: Move int plot value from 12220 to Wpn_BonusAutoPistol
LogInternal() from PlotMover Transient. PlotMover_0: Override legacy int plot (12220) with value: 0
LogInternal() from PlotMover Transient. PlotMover_0: Moving plots from group 'DLC_MOD_EXTENDED_WEAPON_BONUS_1' ended. Moved 1 bools, 1 integers and 0 floats.
LogInternal() from PlotMover Transient. PlotMover_0: Group 'DLC_MOD_EXTENDED_WEAPON_BONUS_1' marked as moved (conditional plot: 42219).
LogInternal() from PlotMover Transient. PlotMover_0: ##############################################
Save loading log example (save with already moved plots):
Plot Mover (LE2) is a technical utility mod for modders that moves plots to another range. With only 1 endorsement and 27 downloads, it is a niche tool with minimal community adoption. Last updated in June 2024, it serves a specific development purpose.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Fills a specific niche for modders who need to relocate plots
- Lightweight and focused—does one thing without bloat
- Recent update (June 2024) suggests it's not abandoned
⚠️ Cons
- Tiny user base (1 endorsement) means almost no community validation
- No documentation or instructions provided—you're on your own
- Utility mods like this often require deep game knowledge to use effectively
For modders who need to move plots in their own projects. If you're a player looking for gameplay changes, skip this—it's purely a development tool.
💡 Beginner Tips
- Since this is a technical mod, you'll need to understand how plot ranges work in the game engine.
- Test the mod in a separate save or project to avoid breaking your main setup.
- Check the mod's page for any hidden notes or updates from the author.
📊 Mod Details
- Game
- Mass Effect Mods
- Author
- Leszek90
- Version
- 1.1
- Downloads
- 27
- Endorsements
- 1
- Category
- Utilities
- Created
- 6/16/2024
- Updated
- 6/16/2024
🔧 How to Install Mass Effect Mods
Download from Nexus.
📖 Full step-by-step install guide for Mass Effect →
Visit the official mod page for specific installation instructions for this mod.
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