No Depleted Rich Resources Tags
⚪ Last updated 2023Preview

🔍 Analysis
- 👍 1.8% endorsement rate — high engagement, a strong quality signal
- 🏆 #7 of 138 Miscellaneous mods in this game by downloads
📋 About This Mod
Description
Mod introduces a customizable mechanism that hides rich resource tags for resource depleted planets. You can choose one of three predefined configurations.
Predefined configurations:
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[]Overall richness depleted: Rich resources indicator will disapear after overall planet richness become depleted. This is default configuration.
[
]Rich resource depleted: Rich resources indicator will disapear after planets "rich" resource become depleted. Other resources are ignored.[]One probe: Rich resources indicator will disapear after deploying at least one probe. Planets richness is ignored.
In addition you can set minimum planet richness to show tag. More info in DOCS tab.
TECHNICAL
Mod provides two ways of condition overriding. Installer will ask which one to use.
-
[]by PlotManagerUpdate (PlotSync, ME3Tweaks Mod Manager's feature): This is default way. PlotSync is known, tested and widespread way to override conditions in LE2.
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[]by Overridable Conditions (LE2) v1. 0. 1: EXPERIMENTAL; this is alternate way of overriding. This method cause incompatibility with many mods witch overrides conditions in basegame files for example by PlotManagerUpdate. You choose it at your own risk.
Mod ignores pre-install probing in tag status calculating until at least one post-install probe is deployed.
UPDATE FROM v1. 0. 0
SFXGame.pcc restoring is required if you want to update this mod from v1. 0. 0
Known compatibilities (installation with PlotSync)
- [
[]One Probe All Resources (also with experimental installation)
[]Unofficial LE2 Patch
[]my other mods
My other mods
-
[]MLE Armors (LE2)
[]Extended Weapon Bonus
[]Honest Fuel Depot
[]Alternative behaviour of LE2 NG bonuses
-
[]My Little Extension
Known issues
-
[]You have to reenter galaxy map after probing to see the result
Install
[
]Download this mod[]Drag and drop downloaded file to ME3Tweaks Mod Manager
[]Follow instructions from M
-
[]You have to reenter galaxy map after probing to see the result
-
[]My Little Extension
-
[]by Overridable Conditions (LE2) v1. 0. 1: EXPERIMENTAL; this is alternate way of overriding. This method cause incompatibility with many mods witch overrides conditions in basegame files for example by PlotManagerUpdate. You choose it at your own risk.
-
[]by PlotManagerUpdate (PlotSync, ME3Tweaks Mod Manager's feature): This is default way. PlotSync is known, tested and widespread way to override conditions in LE2.
This mod hides rich resource tags for depleted planets in Stellaris, offering three predefined configurations for customization. It's a small quality-of-life tool for players who find the tags misleading or cluttered. With 336 endorsements and regular updates, it's a niche but appreciated addition.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Community-approved with 336 endorsements and nearly 20k downloads.
- Simple, focused quality-of-life improvement — does exactly what it says.
- Three config options give you flexibility without needing to fiddle with files.
⚠️ Cons
- Niche appeal — only affects a small UI detail, so it won't change gameplay.
- Last updated in early 2023 — may not be compatible with the latest Stellaris patches.
- No documentation on what the three configurations actually do — you'll have to test them in-game.
For Stellaris players who hate seeing 'Rich' on a planet that's already been strip-mined. If you're a UI perfectionist or just want cleaner tooltips, this is a quick fix. Skip it if you're looking for gameplay overhauls — this is purely cosmetic.
💡 Beginner Tips
- Since it's a UI mod, it should be safe to add mid-game, but always test on a save you don't care about.
- Check the mod's config options in the game's launcher or mod settings to pick the configuration that suits your playstyle.
- If you're using other UI mods, load order might matter — put this one after any mod that changes planet tooltips.
📊 Mod Details
- Game
- Mass Effect Mods
- Author
- Leszek90
- Version
- 1.1.0
- Downloads
- 19,129
- Endorsements
- 336
- Category
- Miscellaneous
- Created
- 2/26/2023
- Updated
- 2/27/2023
🔧 How to Install Mass Effect Mods
Download from Nexus.
📖 Full step-by-step install guide for Mass Effect →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for Mass Effect commands, item IDs, and more.
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