Dynamic Fog - Weather - Lighting
🟠 Updated over a year agoPreview

🔍 Analysis
- 👍 0.8% endorsement rate
- 🏆 #26 of 293 Visuals mods in this game by downloads
📋 About This Mod
Adds more weathers to the open world; dynamically change fog settings, optionally adds darker nights; enables, changes lighting depending on time of day.
Patch notes
1. 2. 2 - 06/04/2025
Dynamic Fog
-
[]Added an option to override the maxskycolormultiplier, in case you want to add more contrast to shadows
This acts as a "cap". The mod will variably set this within a range of 0. 3 - 1. 3 depending on time of day, this will make sure it will not set the value higher than what you set this to.
Setting this to 0 disables the override (you can set it to 0. 0001 if you want 0)
Comparison (0. 2 vs no override)
df_MaxSkyColorMul
-
[]Now lists all Weather Module console commands on game load (in-game, not menu)
[]Adjusted appearance of the console command list to be a bit less chaotic
[]Adjusted the order of startup commands to have the command list not be hidden by other messages
[]Changed how RebuildClouds is triggered, this will now trigger when the player is indoors to mitigate abrupt visual changes in clouds. (Previously: when UI was closed). Note: this will continuously trigger when indoors, and I have no way of hiding the # console commands. The frequency depends on your df_PollingRate, default every 3 seconds.
-
[]Adjusted compatible weathers to balance weather state probabilities
[]Adjusted weather state weights to have a bit more chance to have good weather
[]Changed the last parameter of the blendtimeofday command to "false", I believe this helps a bit with the abrupt light / contrast changes with some weather transitions
[]Added an option to toggle the above parameter to true / false using a command:
I called it UnknownParam because I am still unsure of what it actually does.
df_wm_UnknownParam[]When the next weather state would be the same as the current weather state, the command will now not be applied. I believe this also might improve abrupt light / contrasts changes during some weather states.
[]Refactored the weather calculator to allow for easier improvements in the future.
[]Adjusted the default TimerMultiplier to 225. (was 250). This will make weather update slightly faster, but together with the compatible weather and weather weight changes, I think this feels better. You can still adjust this yourself to what you want in the .cfg file.
[]Separated fog requirement calculation. Currently the logic is still identical as before, but this allows for easier future improvements.
1. 2. 1 - 30/03/2025
Dynamic Fog
[]Added an option to disable Dynamic Fog, this way you can have the Weather Module do its thing without
📊 Mod Details
- Game
- Kingdom Come 2 Mods
- Author
- Jarraxx
- Version
- 1.2.2
- Downloads
- 26,795
- Endorsements
- 217
- Category
- Visuals
- Created
- 3/16/2025
- Updated
- 4/6/2025
🔧 How to Install KCD2 Mods
Use Vortex or manual.
📖 Full step-by-step install guide for KCD2 →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for KCD2 commands, item IDs, and more.
Keep browsing — more KCD2 mods await