Dynamic Fog - Weather - Lighting

⭐ ⭐ (217 endorsements) 📥 26,795 downloads 📌 v1.2.2 📅 3/16/2025
🟠 Updated over a year ago

By Jarraxx · Visuals

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 4/6/2025 📅 Created: 3/16/2025

🔍 Analysis

  • 👍 0.8% endorsement rate
  • 🏆 #26 of 293 Visuals mods in this game by downloads

📋 About This Mod

Adds more weathers to the open world; dynamically change fog settings, optionally adds darker nights; enables, changes lighting depending on time of day.

Patch notes

1. 2. 2 -  06/04/2025

Dynamic Fog

  • []Added an option to override the maxskycolormultiplier, in case you want to add more contrast to shadows

    This acts as a "cap". The mod will variably set this within a range of 0. 3 - 1. 3 depending on time of day, this will make sure it will not set the value higher than what you set this to.

    Setting this to 0 disables the override (you can set it to 0. 0001 if you want 0)

    Comparison (0. 2 vs no override)

    df_MaxSkyColorMul

  • []Now lists all Weather Module console commands on game load (in-game, not menu)

    []Adjusted appearance of the console command list to be a bit less chaotic

    []Adjusted the order of startup commands to have the command list not be hidden by other messages

    []Changed how RebuildClouds is triggered, this will now trigger when the player is indoors to mitigate abrupt visual changes in clouds. (Previously: when UI was closed). Note: this will continuously trigger when indoors, and I have no way of hiding the # console commands. The frequency depends on your df_PollingRate, default every 3 seconds.

Weather Module

  • []Adjusted compatible weathers to balance weather state probabilities

    []Adjusted weather state weights to have a bit more chance to have good weather

    []Changed the last parameter of the blendtimeofday command to "false", I believe this helps a bit with the abrupt light / contrast changes with some weather transitions

    []Added an option to toggle the above parameter to true / false using a command:

    I called it UnknownParam because I am still unsure of what it actually does.

    df_wm_UnknownParam[]When the next weather state would be the same as the current weather state, the command will now not be applied. I believe this also might improve abrupt light / contrasts changes during some weather states.

    []Refactored the weather calculator to allow for easier improvements in the future.

    []Adjusted the default TimerMultiplier to 225. (was 250). This will make weather update slightly faster, but together with the compatible weather and weather weight changes, I think this feels better. You can still adjust this yourself to what you want in the .cfg file.

    []Separated fog requirement calculation. Currently the logic is still identical as before, but this allows for easier future improvements.

1. 2. 1 - 30/03/2025

Dynamic Fog

[]Added an option to disable Dynamic Fog, this way you can have the Weather Module do its thing without

📊 Mod Details

Game
Kingdom Come 2 Mods
Author
Jarraxx
Version
1.2.2
Downloads
26,795
Endorsements
217
Category
Visuals
Created
3/16/2025
Updated
4/6/2025

🔧 How to Install KCD2 Mods

Use Vortex or manual.

📖 Full step-by-step install guide for KCD2 →

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