InventoryDE
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🔍 Analysis
- 🏆 #58 of 59 Gameplay mods in this game by downloads
📋 About This Mod
A port of Junior_Djjr's "Inventory System" 1.3 to the Definitive Edition. CJ gets pockets: carry food and drink, use them when you need them, and buy more at 24/7 stores. Rebuilt for DE
Inventory-DE 1. 0
GTA San Andreas - The Definitive Edition (CLEO Redux)
=====================================================
A port of Junior_Djjr's "Inventory System" 1. 3 to the Definitive Edition.
CJ gets pockets: carry food and drink, use them when you need them, and buy
more at 24/7 stores. Rebuilt for DE:
- Native menu. The pockets and the store use the game's own list menu (the
one behind the food and clothes shops), with your real controller /
keyboard button icons in the bottom-right corner.
- Pockets, not a backpack: 8 slots by default (1-10), each holding a stack.
- Controller and keyboard/mouse, all buttons configurable in the INI.
- 24/7 stores marked on the map with their own shopping-bag icon. Buy at the
counter: a red marker appears in front of the clerk.
- Your pockets follow your save slots.
- Vanilla effects: food adds calories and counts as a meal, like restaurant
food; health goes up; beer makes CJ drunk over a few drinks; coffee gives
a burst of tireless sprinting. Cans, bottles and glasses are dropped as
litter afterwards, like the vending machines' cans.
CONTROLS (defaults)
-------------------
Open pockets: hold D-pad Up (about 1/3 s) / I
In the list: D-pad / arrow keys / mouse to choose.
Accept on an item opens Use / Discard. Back returns,
Cancel closes. The buttons are shown bottom-right.
24/7 store: walk onto the red marker in front of the clerk and press
Y / F (the enter-vehicle button). Purchase buys, Cancel
CJ stands still while a list is open, as in the game's own shop menus.
Items are used on foot. Next to a Gasoline-DE fuel pump the D-pad Up hold is
ignored (D-pad Up refuels there); I still works.
Prefer one-press buttons? Set CustomMenuButtons=1 (and CustomMenuKeys=1) in
Inventory-DE.ini: A use / X discard / Y close, Enter / Delete / Backspace.
Burger, Pizza Slice, Sprunk, Beer, Coffee, Apple Juice - the original mod's
items, all sold at 24/7s. Coffee and Apple Juice used custom models in the
original; DE can't load those from scripts, so they use vanilla props.
Add or change items in Inventory-DE-items.ini (vanilla props only).
REQUIREMENTS
------------
- GTA San Andreas - The Definitive Edition (PC), build 1. 0. 112. 6680.
- CLEO Redux (tested with 1. 5. 1) with memory and DLL access. The default
PermissionLevel=Lax in CLEO\.config\cleo.ini allows it through the
and tags in the file name; on a stricter level, set mem=1 and dll=1
- Optional: the shared controller bridge (xinput1_3.dll) from CoverMod-DE /
ImprovedMove-DE / Gasoline-DE. Without it the game's own pad input is used.
The zip's Gameface folder mirrors the game folder. Merge it into your
"GTA San Andreas - The Definitive Edition" folder. That places:
Gameface\Binaries\Win64\CLEO\Inventory-DE.js
Gameface\Binaries\Win64\CLEO\Inventory-DE.ini
Gameface\Binaries\Win64\CLEO\Inventory-DE-items.ini
Gameface\Content\Paks\~mods\903-Inventory-DE-UI_P.pak (24/7 map icon)
Start the game. cleo_redux.log in the Win64 folder should show:
Inventory-DE 1. 0. 0: 6 items, 8 pockets; ...
To uninstall, delete those four files (and CLEO\Inventory-DE-saves.ini if
present) with the game closed.
CLEO Redux has no save hook, so the mod watches your SaveGames folder. When the
game writes a save, your pockets are recorded for that slot in
CLEO\Inventory-DE-saves.ini; loading that save gives them back. Nothing is
written into the game's save files. A save made before installing the mod
loads with empty pockets.
COMPATIBILITY
-------------
- Gasoline-DE: store icons beside its fuel-station icons are drawn smaller
(Angel Pine, Idlewood, one Las Venturas store); NearGasStationIcon in the
INI can hide them or show them full size instead. The D-pad Up hold is
ignored at pumps.
- Map icon: the pak repaints the game's unused "Light" radar sprite (56) as
a 24/7 bag; the map legend still names it after that sprite. Another mod
replacing T_radar_light_BC would conflict.
- Ragdoll-DE, CoverMod-DE, ImprovedMove-DE, Death In Car-DE: run alongside.
- Map icons are removed during missions, so they never capture the GPS.
📊 Mod Details
- Game
- Grandtheftautothetrilogy Mods
- Author
- mccaulleyshane
- Version
- 1
- Downloads
- 3
- Endorsements
- 0
- Category
- Gameplay
- Created
- 10/2/2026
- Updated
- 10/2/2026
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