GasolineMod for DE
🟢 Updated this monthPreview

🔍 Analysis
- 🏆 #53 of 58 Gameplay mods in this game by downloads
📋 About This Mod
Gasoline-DE 0. 2. 2 - verified release
Original Gasoline Mod: ArtemQa146. Adapted for this San Andreas DE installation.
HOW TO REFUEL
Park within five game metres of an undamaged pump. Get out, walk within two
metres of that SAME pump, then tap D-pad Up / G. Tap again, press B/F8, or
walk away to stop. The vehicle must remain stopped with no driver inside.
Full tanks do not start another refill. Payments are incremental. Paid fuel
credit stays with that vehicle if a fill is interrupted.
At a pump, D-pad Down / J buys one reserve can for $50. Stand by your last
vehicle away from a pump and tap D-pad Up / G to use it. A can fills the
remaining tank. Once any fuel is delivered, stopping consumes that can.
Aircraft and boats use the original four airfield and seven marina service
areas: stop inside the depot and press D-pad Up / G. Road pump interaction
requires walking up to the pump; marina/airfield service retains the original
in-vehicle behavior because those areas have no corresponding road pump.
- Fuel tracked separately for each driven vehicle during the running session.
- Original 1000-unit tank, 55-unit empty threshold and random starting fuel.
- Speed-sensitive consumption; optional damaged-vehicle leakage.
- Engine cutoff at empty, low-fuel warnings and nearest-station marker.
- Cars, big vehicles, quads, motorcycles, helicopters, planes and boats.
- Reserve-can purchase/use, original GasStation animation clips and sounds.
- Optional CJ/attendant service scenes and scene camera, with cancellation.
- Horizontal/vertical adjustable fuel HUD and all station map markers.
- 78 actual DE pump placements across 16 road stations, plus original depots.
- GASOLINEQA full-tank cheat; GASRELOAD reloads HUD configuration.
Gameface/Binaries/Win64/Gasoline-DE.ini. Restart after editing (except the
GASRELOAD HUD shortcut). Defaults preserve the original disabled-on-missions
setting. This package uses FuelPerSecond=35, can Price=50, Mode=3 and
ActorMode=2: slower refills with attendant scenes. Scene Mode=3 shows every
refill for testing; ActorMode=1 chooses CJ, ActorMode=2 chooses an attendant.
The HUD's small green box indicates a reserve can.
DE ADAPTATIONS / TEST STATUS
Uses DE's built-in petrol-can prop instead of the classic custom DFF/TXD can.
The fuel gauge and map markers use DE script drawing rather than CLEO+'s
custom texture renderer; their presentation differs from the original.
The three original GasStation clips and three MP3s are preserved. Scenes use
a fixed camera and position the actor near the closest rear quarter, scaled
to vehicle dimensions. This estimates filler location; individual vehicles
may need tuning. A blocked placement falls back to normal refueling.
Reserve-can scenes and purchases show a grounded can, not a hand-held prop.
Fuel/can inventory is session-local, not added to save files. Fuel values
reset on game reload. Existing driven vehicles retain their state while the
script runs; despawned vehicles are pruned.
Gameplay and clean exit with the new HUD buffer guard were verified by the
project owner. Automated payment, scene, cancellation, marker and HUD tests
pass. Internal script development labels are retained to preserve tested bytes.
The original Oil Leaking mod integration and SAxVCxLC map
extension are replaced by built-in damage leakage and the San Andreas map.
Requires the existing CLEO Redux setup; keep in the script filename.
Merge Gameface into the game directory, then fully restart.
Requires San Andreas DE PC 1. 0. 112. 6680 and CLEO Redux x64 with DLL support.
GasolineBridge.dll and the shared xinput1_3.dll are included. Other executable
builds are unverified; the HUD guard disables drawing on unsupported builds.
See SHARED-BRIDGE.txt before replacing a controller DLL.
901-Gasoline-DE-Cover-Animations_P.pak includes every bank from the current
CoverMod animation asset plus GasStation. If CoverMod is installed, keep its 900-CoverMod PAK;
901 supersedes it while installed. This bundle is matched to this CoverMod
version and should be rebuilt if those animations change.
Close the game. Remove the Gasoline script, GasolineBridge.dll, Gasoline-DE.ini,
Gasoline-DE sound directory, and 901-Gasoline-DE-Cover-Animations_P.pak.
Also remove 902-Gasoline-DE-UI_P.pak and CLEO/CLEO_TEXT/gasoline-map.fxt.
Keep 900 if CoverMod remains installed. Keep shared xinput1_3.dll while
CoverMod or ImprovedMove still uses it. No game save edits are made.
📊 Mod Details
- Game
- Grandtheftautothetrilogy Mods
- Author
- mccaulleyshane
- Version
- 0.2.2
- Downloads
- 29
- Endorsements
- 2
- Category
- Gameplay
- Created
- 9/28/2026
- Updated
- 9/30/2026
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