better workbench
🟡 Updated this yearPreview

🔍 Analysis
- 👍 2.6% endorsement rate — high engagement, a strong quality signal
- 🏆 #82 of 116 User Interface mods in this game by downloads
📋 About This Mod
formerly known as workbench quick repair
started out based on the mod workbench quick fix by AniDavino,
this mod does what the original mod does, but updated to the latest interface for season 23 (20 Jan, 2026) and with other QOL improvements.
low on resources? quantify that CND meter!
lost on toggles? wonder no more!
see your PA in all of its glory in the workbench! press G!
now with ultrawide support!
updates
backwoods update
Compatibility
the mod modifies examinemenu.swf
while the mod does not work with some workbench menu moving mods, there is inbuilt function to hide all the menus instead on all workbenches.
Technical Logs
the mod introduces 2 new buttons (inspectbutton, repairbutton)
the mod removes 1 button (inspectrepairbutton)
the mod removes all mention and function of the inspectrepairbutton
inspect button is defaulted to X, with its displayname set as "inspect"
the mod introduces 1 new function (oninspect) to handle events triggered from inspectbutton (pressing X or clicking on the word)
oninspect function allows the user to inspect the highlighted item
repair button is defaulted to T, with its displayname set as "repair"
repairbutton triggers the existing onWorkbenchRepair function to handle events from repairbutton (pressing T or clicking on the word)
checks ConditionMeter_mc.currentFrame for how long the CND bar is, and appends the result to Label_tf
renamed FilterCraftableButton's ButtonText to SHOW ALL CRAFTABLES by default. toggle it to change its text to SHOW AVAIL CRAFTABLES
renamed FilterAtxButton's ButtonText to LEARNT PLANS by default. toggle it to change its text to ALL PLANS
their functions are not impacted
added a click-only button to show or hide the UI to ModSlotButtonHints and ModsListHints
hideUIButton, when active, will hide all the menus and disable all keyboard inputs except ESC
it is still possible to click on the other buttons to execute their function but this will break the UI
it is currently not possible to assign any keyboard/controller input for hideUIButton
assigned hideUIButton a button G
made hideUIButton flash when its activated
made T)Repair show as disabled when item does not need repair, shows as enabled when item can be repaired, disappears when item cannot be repaired
made X)Tag for Search work with the X key on KB
hideUIButton now also hides LegendaryItemDescription_tf
calculates current HP as a percentage for items at frame 100 on ConditionMeter_mc, then appends the result to Label_tf
appended duration to Value_tf in timedentry
changed result of HP calculations in itemhealthentry to output as text. use result from itemhealthentry to fill itemstandardentry. add itemstandardentry to itemcard after itemhealthentry.
changed repairbutton to be handled by onTRepair. onTRepair checks repairbutton.buttontext to determine if it should apply workbench repair or repair kit repair
updated to season 18
took the ultrawide mod from NeoSphere, and put the scripts for 1. 0. 13 into it.
updated to season 19
added showhudmessage to G) hide UI
updated to season 20
removed showhudmessage from hide UI function
updated to season 21
itemcardlist is now itemcardcontainer
updated to season 22
updated to season 22 mid season patch
pressing T while inspecting repairable weapons/armors did not trigger the confirmation menu. didn't remove 2 checks added by beth on inspectrepair button
fix show/hide UI button doubling when returning from mod menu to slot menu
change repair button to automatically turn to repair kit when item condition is at 100%[/size
An updated workbench UI overhaul for Fallout 76, based on AniDavino's Workbench Quick Fix. Adds separate inspect/repair buttons, CND meter percentage, toggle labels, power armor preview, and ultrawide support. 124 endorsements, last updated March 2026.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Community-trusted with 124 endorsements and 4,713 downloads.
- Actively maintained, updated for Season 23 (Jan 2026) and latest patch (Mar 2026).
- Adds practical QoL improvements like CND percentage and clearer toggle labels.
⚠️ Cons
- Modifies examinemenu.swf, so it may conflict with other workbench menu moving mods.
- No explicit install instructions provided in the description.
- Requires manual file placement or mod manager setup; no automated installer mentioned.
For Fallout 76 players who spend a lot of time at workbenches and want clearer information and faster access to inspect/repair actions. Also great for ultrawide users and Power Armor enthusiasts who want a full view of their suit. Skip if you prefer the vanilla interface or use mods that relocate workbench menus.
💡 Beginner Tips
- If you use a mod manager like Vortex, deploy the mod and ensure it overwrites any conflicting UI mods.
- Test the new X and T keybinds in a safe area before relying on them in combat.
- If you have another mod that moves workbench menus, use the inbuilt hide function to avoid conflicts.
📊 Mod Details
- Game
- Fallout 76 Mods
- Author
- hiimzech
- Version
- 1.0.21
- Downloads
- 4,713
- Endorsements
- 124
- Category
- User Interface
- Created
- 8/28/2023
- Updated
- 3/8/2026
🧩 Commonly Used Together
Users add these mods to the same collections — a real compatibility signal, not an AI guess.
🔧 How to Install Fallout 76 Mods
Use Vortex. Place .ba2 files in Data folder. Use cautiously online.
📖 Full step-by-step install guide for Fallout 76 →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for Fallout 76 commands, item IDs, and more.
Keep browsing — more Fallout 76 mods await