New Skillset and Enemy - Aetherial Knight
🟡 Updated this yearPreview

🔍 Analysis
- 👍 0.4% endorsement rate
- 🏆 #194 of 392 Gameplay mods in this game by downloads
📋 About This Mod
Adds a new wind and holy based skillset and enemy type through Skillmaker.
This is a skillmaker mod which adds new holy and wind based skills alongside a rare new bandit type that should provide a fair fight for veteran parties and a challenging battle for fresh arisen. I originally developed the skillset for my character Reks (along with three others for my other characters) as a more paladin centric skill set. It doesn't hit as hard as the other skillsets I made (still busted for base game) but it also doesn't really have any hard counters and comes with great flight mobility. It Shines the most (pun intended) at night as the constant barrage of holy attacks can melt even a Dullahan in seconds. The skills are as listed:
[]Hayabusa Slash - A High powered Horizontal Slash that goes a little ways in front of the user with high knockback force.
[]Hayabusa Slice - Like the slash, but Vertical and better at hitting multiple targets on tall enemies.
[]Skybound Slash - A jump attack with an attached slash, harder to land but good for high damage attacks whilst in flight.
[]Holy Beatdown - Simple punch attacks infused with holy damage (also works a quick flashlight.)
[]Aetheric Charge - An aerial charge with a large holy attacks, will quickly drop fodder enemies.
[]Aetheric Repulse - Golden Lightning with a stun that can used to get out of a stun-lock.
[]Divinitiy's Protection - A very quick use pallidum.
[]Aetheric Radiance - An ultimate holy attack, create an ever growing holy light that purifies all enemies not behind cover.
[]Key to Aetheria - Ultimate skill (and only one that heals), it creates a giant area providing healing, curing, and high stamina regen.
[]Swirling Kick - A quick wind kick that can briefly stun lock enemies or kick a leg out under a cyclops.
[]Sweeping Winds - Send a small tornado that stuns and potentially launches enemies in its path.
[]Aetherial Maelstrom - Ultimate wind attack, High Stamina cost but quick to deploy and massive Maelstrom. (absolutely busted if paired with Key to Aetheria.)
[]Air Cushion - Use wind to save yourself from a fall or quickly recover from being downed.
[]Wind Step - Run on wind, you can use it to fly in a direction fairly quickly and it will continuously build momentum (you'll need to break it up with hovering winds over long distances because it counts as falling, which causes you to teleport back to your take off point.)
[]Hovering Winds - Fly using a maelstrom, it rises fairly quickly and can disrupt enemies beneath you (easy way to make npc's mad if used carelessly.) It maintains momentum gained with wind step as long as you trigger wind step after it ends. Conversely, it can be used to slow down if you interrupt it with wind step.
[]Summon Alfira and Epherion - The Summons for this skillset are white and black griffons that share holy and wind attacks (I couldn't give them seperate skills and still have it be the same attack.) They follo
📊 Mod Details
- Game
- Dragonsdogma2 Mods
- Author
- ReksHayabusa
- Version
- 1.0.2
- Downloads
- 3,603
- Endorsements
- 15
- Category
- Gameplay
- Created
- 1/12/2026
- Updated
- 1/15/2026
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