Dodge Mod
⚪ Last updated 2021Preview

🔍 Analysis
- 👍 3.4% endorsement rate — high engagement, a strong quality signal
- 🏆 #103 of 200 Gameplay mods in this game by downloads
📋 About This Mod
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Orcs up in your grill with the Rona? Rogues continually invading your personal space? Are you a giant cat, with the dexterity to match, and still move like a fat, slow Nord. Not anymore. With some basic training, you can move, feign, and dodge your way into as much personal space as you need. Escape from sticky situations and attacks with dodging.
ASSIGNING HOTKEY:
Use the unity key property list and type the key into the key mod setting area.
All single letter keys, like A, G, I, Ect., must be capitalized. Other inputs, like mouse, gamepad, or non-letter keys, must match their property name exactly, including capitalization from the unity list provided below.
Unity KEYCODE Property List: https://docs.unity3d.com/ScriptReference/KeyCode.html
2. 0 UPDATES
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[]Fixed dodge feigning not working. Now you can truly feign by stopping the dodge early and pulling out twice as fast.
[
]If not moving at all, dodge direction always defaults to a backwards dodge to make it more usable when standing still while fighting.[]Weapons lower during dodging.
[]Cannot attack or parry until you're completely done with parry animation/roll. Aka, compatible with ambidexterity module since it uses same base script fpsWeapon.cs weaponstate object to check if player is attacking or parrying.
[]Multiple state checks to ensure player always returns to default state once dodging it done, no matter what happens during the dodge.
[]Change lerp to smooth a little bit slower to give more natural dodge/roll feel to camera.
[]Rolling into enemies is the same as a wall. You will leave dodge immediately, be open to an attack, and go back to default state.
WHATS INCLUDED?
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[]Dodge is based on your movement and is dynamically altered by it. Not moving at all, and you're dodge will be small in distance because of a lack of momentum. If you're full sprinting, your dodge will go much further because of increased momentum.
[]Dodge effectiveness is dynamic and based on your training in Agility. The more training, the further, longer, and more effective your dodge will be. Bodies have specific muscles used for quick reflexes that can be trained over time.
[]Learn to feign dodges, but at a small cost to you. Get the advantage on an opponent by feigning a dodge after they miss.
- Be aware of the environment your around, as it can affect dodging. If you are back against a wall or object, you do not have the room to dodge. If you hit a wall or object in a dodge, you will stumble out of it making you vulnerable again as you recover.
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[]Dodge is based on your movement and is dynamically altered by it. Not moving at all, and you're dodge will be small in distance because of a lack of momentum. If you're full sprinting, your dodge will go much further because of increased momentum.
📊 Mod Details
- Game
- Daggerfallunity Mods
- Author
- l3lessed
- Version
- 2.1
- Downloads
- 4,358
- Endorsements
- 146
- Category
- Gameplay
- Created
- 5/7/2020
- Updated
- 2/15/2021
🧩 Commonly Used Together
Users add these mods to the same collections — a real compatibility signal, not an AI guess.
🔧 How to Install Daggerfall Unity Mods
Download from Nexus Mods.
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