Walk by Default 2.0

⭐ ⭐⭐ (1,170 endorsements) 📥 87,488 downloads 📌 v2.2.0 📅 5/3/2024
🟠 Updated over a year ago

By nolvalir · Gameplay

⬇ Download Mod Source: Nexus Mods 📅 Updated: 3/24/2025 📅 Created: 5/3/2024
⚠️ Install Order · 6 steps
1🛠️ Cyber Engine Tweaks — Cyber Engine Tweaks (CET) Download ↗
2🛠️ RED4ext — RED4ext (native plugin loader) Download ↗
3🛠️ redscript — redscript (scripting framework) Download ↗
4🧩 ArchiveXL — ArchiveXL (archive loader) Download ↗
5🧩 TweakXL — TweakXL (tweak framework) Download ↗
6🧩 Codeware — Codeware (UI framework) Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 1.3% endorsement rate — high engagement, a strong quality signal
  • 🏆 #39 of 307 Gameplay mods in this game by downloads

📋 About This Mod

(WIP, check the pinned comment for up to date information on the mod)

What Does This Mod Do?

  • []Adjust the movement speed for: crouching, crouch sprinting, walking, jogging, and sprinting.

    []Has an optional persist system that will prevent the game from disabling the walk state.

    []Has an option to automatically disable/enable the walk state when entering/leaving combat (which overrides the persist system).

    []Has an option to prevent the game from lowering the player's movement speed when entering scene triggers, preserving their movement speed, which will prevent the bug/oversight where players will move VERY slowly.

    []Adds a keybind for controllers to toggle the walking state, which is left shoulder button + x/square by default.

Bug Fixes/Vanilla Enhancements

  • []Gives the walk state a unique record to reference movement data from, letting both crouching and walking have their own unique record.

    []Has an option to prevent the game from lowering the player's movement speed when entering scene triggers, preserving their movement speed (which will prevent the bug/oversight where players can move VERY slowly when entering a trigger).

    []Allows the player to crouch sprint (assuming you have the perk) regardless of whether if you entered crouch from the default or walking state.

    About

    This mod has greatly evolved since it's first release and expanded past the mod's name. Originally, the mod was a few lines that enabled the walk state when loading in a game, now it's much more than that with help from the community.

    The main goal for this mod is to let you adjust the movement speed for the various states the player (as in both Johnny and V) can be when on the ground: jogging (which I will refer to as the default state), walking (which I will refer to as the toggled state), crouching, and sprinting, and crouch sprinting. When this mod is first installed, by default, the player's movement speed for the default state is decreased and the movement speed for the toggled state is increased, effectively making the player walk by default.

    In addition, the mod has an optional persist system that implements and extends the functionality from the No Walk Auto Disable mod. If this system is enabled, the mod will prevent the game from disabling the toggled state (this mod implements its own logic for persisting the toggled state after sprinting, while similar logic from NWAD is implemented to cover everything else).

    The mod uses Mod Settings to provide a menu so you can mess the movement values (don't forget to reload a save after changing them) and to enable/disable the persist system.

    Keybinds

🤖 AI-enhanced — based on mod data

Walk by Default 2.0 is a gameplay mod that lets players adjust movement speeds for grounded states and optionally prevents the game from disabling the walk state. With 1,170 endorsements and 87,488 downloads, it's a popular tweak for players who prefer walking over running.

✨ Key Features

Adjust movement speed for various grounded movement states.
Optionally prevents the game from disabling the walk state.

📊 Pros & Cons

✅ Pros

  • Community-approved with 1,170 endorsements and 87k downloads.
  • Simple tweak that gives you control over movement speeds.
  • Optional feature to keep walk state enabled—nice for immersion.

⚠️ Cons

  • Last updated March 2025—may not be compatible with future game patches.
  • Only affects grounded movement; no support for other states mentioned.
🎯 Is This For You?
For players who find default movement speeds too fast or want to force walking in situations where the game auto-runs. Also for roleplayers who want more control over character movement. Skip if you're happy with default movement.
📦 Install:Easy· Under 1 minute

💡 Beginner Tips

  • Check if your game version is compatible with the mod's last update (March 2025).
  • If you want to force walking, enable the optional feature in the mod's settings.
  • Test movement speeds in a safe area to fine-tune to your preference.

📊 Mod Details

Game
Cyberpunk 2077 Mods
Author
nolvalir
Version
2.2.0
Downloads
87,488
Endorsements
1,170
Category
Gameplay
Created
5/3/2024
Updated
3/24/2025

🧩 Commonly Used Together

Users add these mods to the same collections — a real compatibility signal, not an AI guess.

🔧 How to Install Cyberpunk 2077 Mods

Download from Nexus.

📖 Full step-by-step install guide for Cyberpunk 2077 →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Cyberpunk 2077 commands, item IDs, and more.

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