Upgrade Weapons Unlocked

⭐ ⭐⭐ (3,525 endorsements) 📥 237,742 downloads 📌 v1.3.0 📅 10/11/2023
🟠 Updated over a year ago

By ddz1rt AKA udonSoup · Crafting

⬇ Download Mod Source: Nexus Mods 📅 Updated: 7/9/2025 📅 Created: 10/11/2023
⚠️ Install Order · 6 steps
1🛠️ Cyber Engine Tweaks — Cyber Engine Tweaks (CET) Download ↗
2🛠️ RED4ext — RED4ext (native plugin loader) Download ↗
3🛠️ redscript — redscript (scripting framework) Download ↗
4🧩 ArchiveXL — ArchiveXL (archive loader) Download ↗
5🧩 TweakXL — TweakXL (tweak framework) Download ↗
6🧩 Codeware — Codeware (UI framework) Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 1.5% endorsement rate — high engagement, a strong quality signal
  • 🏆 #3 of 10 Crafting mods in this game by downloads

📋 About This Mod

Upgrade Weapons Unlocked

Unlocks non iconic weapon upgrades feature that was removed in 2. 0 patch. Supports Mod Settings and has configurable upgrade price for non Iconic weapons. Additionally, there is option to turn off non Iconic weapon upgrade from + to next quality tier.

Current WIP:

  • []Add debug option to see if something is actually wrong and find culprits faster(so you can share a screenshot/log file here or in discord). Might finish, not sure though

    []indrasut suggestion on limited upgrade logic as part of settings scheme based off in-game Perk investment. On pause

    []Check compatibility with Pyromania Expanded. Seemed to work just fine but needs somebody really playing that to confirm

    Reported issues that I could not reproduce:

    • []Panam Romanced Enhanced. As reported in bug section, seems to have some sort of issue with PanamPrivacy.reds file but I am not sure what the issue is as for me(post Panzer) no issues have cropped up and looking at file itself there is nothing that would indicate conflicts of any sort

      []FreeFly (Noclip) as reported conflicting. Works just fine. Most likely issue is with different mod

      Default item pricing that got fixes in 1. 0. 8 versions(is the same logic as is in vanilla unless you turn on price reduction or install SoftCraft):

      • []from common to common Plus = 75 common materials;

        []common Plus to uncommon = 40 uncommon materials;

        []uncommon to uncommon Plus = 75 uncommon materials;

        []uncommon Plus to rare = 40 rare materials;

        []and so on until legendary, because:

        []legendary Plus to legendary Plus Plus = 200 legendary materials;

        Option Upgrade Cost Reduction is only working when mod SoftCraft is not installed. Range is from 0 to 10. Setting 0 means lowering price to least possible number(1 material) and setting to 10 will get original vanilla number from explanation above. Setting to 5 will set it to half of original number.

        Getting Started:

        1. Prerequisites

        • []Redscript v0. 5. 16+

          []TweakXL v1. 5. 0+

          1. 1 Optional

          • []Mod Settings

            2. Compatibility

            • []Cyberpunk 2077 2. 0+

              []Redscript v0. 5. 15+

              []TweakXL v1. 5. 0+

              2. 1 Mod Compatibility

                  Any mod that is replacing:

              [] GetUpgradableList

🤖 AI-enhanced — based on mod data

Upgrade Weapons Unlocked is a redscript mod for Cyberpunk 2077 that removes the iconic-only restriction on weapon upgrades in version 2.0 and later. It allows players to upgrade any non-iconic weapon, expanding customization options. With over 3,500 endorsements and 237k downloads, it's a popular quality-of-life mod for crafting-focused players.

✨ Key Features

Unlocks weapon upgrades for all non-iconic weapons in Cyberpunk 2077 2.0+.
Implemented as a redscript mod, requiring no additional frameworks.
High community adoption with 3,525 endorsements and 237,742 downloads.

📊 Pros & Cons

✅ Pros

  • Huge community trust: 3,525 endorsements and 237k downloads show it's a go-to fix.
  • Simple redscript install—no heavy dependencies or config tweaking.
  • Directly addresses a common complaint about 2.0's upgrade restrictions.

⚠️ Cons

  • Only affects non-iconic weapons—iconic upgrades remain locked, so don't expect a full overhaul.
  • Last updated in July 2025—may not be compatible with future game patches.
🎯 Is This For You?
For Cyberpunk 2077 players who want to upgrade their favorite non-iconic weapons without being forced into iconic builds. If you're tired of the 2.0 upgrade restrictions and want more freedom in crafting, this is for you. Skip if you're fine with the vanilla system or only care about iconic weapons.
📦 Install:Easy· Under 1 minute

💡 Beginner Tips

  • Place the .reds script in the 'r6/scripts' folder of your Cyberpunk 2077 directory.
  • Make sure you're on game version 2.0 or later—this mod won't work on older patches.
  • If you use a mod manager like Vortex, you can install it directly, but manual drop-in works just as well.

📊 Mod Details

Game
Cyberpunk 2077 Mods
Author
ddz1rt AKA udonSoup
Version
1.3.0
Downloads
237,742
Endorsements
3,525
Category
Crafting
Created
10/11/2023
Updated
7/9/2025

🧩 Commonly Used Together

Users add these mods to the same collections — a real compatibility signal, not an AI guess.

🔧 How to Install Cyberpunk 2077 Mods

Download from Nexus.

📖 Full step-by-step install guide for Cyberpunk 2077 →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Cyberpunk 2077 commands, item IDs, and more.

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