Ultra Fog Steam Smoke and Bloom... Better and more immersive Cyberpunk

⭐ ⭐⭐ (1,174 endorsements) 📥 142,433 downloads 📌 v3.1 📅 12/24/2023
🟠 Updated over a year ago

By SammiLucia · Visuals and Graphics

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 10/1/2024 📅 Created: 12/24/2023
⚠️ Install Order · 6 steps
1🛠️ Cyber Engine Tweaks — Cyber Engine Tweaks (CET) Download ↗
2🛠️ RED4ext — RED4ext (native plugin loader) Download ↗
3🛠️ redscript — redscript (scripting framework) Download ↗
4🧩 ArchiveXL — ArchiveXL (archive loader) Download ↗
5🧩 TweakXL — TweakXL (tweak framework) Download ↗
6🧩 Codeware — Codeware (UI framework) Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 0.8% endorsement rate
  • 🏆 #134 of 170 Visuals and Graphics mods in this game by downloads

📋 About This Mod

Supporting

If want to support my work please donate to Wildlife Society (through Nexus), plant a tree, say "thanks" in Posts, or join my Patreon. Supporting is always optional.

Now built into Ultra+! If using Ultra+, you don’t need to install Ultra Fog separately!

About Ultra Fog

Now works with any other mod.

The goal of Ultra Fog is to make Cyberpunk look more realistic by fixing overly-bright fog, steam, cigarettes, cigars, vehicle exhaust, grenades, fire, lighting, and other particle effects for ray tracing and path tracing.

Specifically:

  • [](Full version) Fog is less dense (50% opacity). It can still get really foggy, but now it's not "always really foggy or clear" with not much in between

    [](Full version) Increased cloud inscattering. This makes the sky have a lot more influence on the overall scene during the day and in certain weather. I like how this looks in Cyberpunk

    [](Full version) Adjusted bloom so it's not so crazy. I get it, bloom is a mood, but a lot of the lighting / LUT mods we use now don't look great with huge bloom (again imo... I'm going for a particular feel)

    [](Full version) Reduced brightness of some distant fog

    [](All versions) Decreased brightness of many steam, smoke, cigarette smoke, dust, drug inhalers, vehicle exhaust, gas grenades, poison, lightning, fire effects to between to better fit the scene, but this depends on the situation. For example in the car with Dex (the asshole) the smoke is cinematic so I've left it strong (but I have adjusted it). But steam from food, air conditioners, and vehicles is no longer unbelievably strong... Liquid nitrogen cooling is still strong, however. I've referenced a lot of IRL scenes to try and get these right.

    [](All versions) Increased the number of sparks for some effects

  • (All versions) Increased the number of particles in some effects and improved the variability of particle effects

    If you find any remaining particles that don't look correct, please let me know in Posts.

    Technical Detail

    Path tracing and ray tracing use environment probes to determine how bright particle FX (smoke, steam, fire, grenades), however the env probes were not adjusted to work with path/ray tracing, so are shown too bright.

    Ultra Fog adjusts several hundred particle FX by hand (depending on particle

🤖 AI-enhanced — based on mod data

Ultra Fog Steam Smoke and Bloom... Better and more immersive Cyberpunk is a visual overhaul mod for Cyberpunk 2077 that fixes path and ray tracing effects for smoke, steam, fire, and grenades, making them look visually correct. With over 1,100 endorsements and 142,000 downloads, it's a popular choice for players seeking improved particle effects.

✨ Key Features

Fixes path and ray tracing for smoke, steam, fire, and grenades.
Makes particle effects look visually correct under ray tracing.
Popular visual mod with 1,174 endorsements and 142,433 downloads.

📊 Pros & Cons

✅ Pros

  • Community-approved with 1,174 endorsements and 142k downloads—clearly a go-to for ray tracing fixes.
  • Targets a specific visual issue: particle effects under path tracing, which many mods overlook.
  • Lightweight fix that doesn't overhaul the whole game—just makes the tech work right.

⚠️ Cons

  • Last updated in October 2024—might not be compatible with the latest game patches.
  • Only addresses particle effects; if you want broader visual improvements, this won't cover them.
🎯 Is This For You?
For Cyberpunk 2077 players who use path or ray tracing and notice smoke, steam, or fire looking off. If you're a graphics enthusiast chasing visual fidelity, this is a must-have. Skip if you don't use ray tracing or want a full visual overhaul.
📦 Install:Easy· Under 1 minute

💡 Beginner Tips

  • Make sure you have ray tracing or path tracing enabled in the game's graphics settings, or this mod won't do anything.
  • If you're using other visual mods, install this one last to avoid conflicts with particle effects.
  • Check the mod page for any updates after game patches—ray tracing changes often break mods.

📊 Mod Details

Game
Cyberpunk 2077 Mods
Author
SammiLucia
Version
3.1
Downloads
142,433
Endorsements
1,174
Category
Visuals and Graphics
Created
12/24/2023
Updated
10/1/2024

🧩 Commonly Used Together

Users add these mods to the same collections — a real compatibility signal, not an AI guess.

🔧 How to Install Cyberpunk 2077 Mods

Download from Nexus.

📖 Full step-by-step install guide for Cyberpunk 2077 →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Cyberpunk 2077 commands, item IDs, and more.

Keep browsing — more Cyberpunk 2077 mods await

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