Make All Vehicles Unlockable - With TwinTone Fix

⭐ ⭐ (594 endorsements) 📥 327,450 downloads 📌 v1.2 📅 12/21/2024
🟠 Updated over a year ago

By TheManualEnhancer · Utilities

⬇ Download Mod Source: Nexus Mods 📅 Updated: 1/30/2025 📅 Created: 12/21/2024
⚠️ Install Order · 7 steps
1🛠️ Cyber Engine Tweaks — Cyber Engine Tweaks (CET) Download ↗
2🛠️ RED4ext — RED4ext (native plugin loader) Download ↗
3🛠️ redscript — redscript (scripting framework) Download ↗
4🧩 ArchiveXL — ArchiveXL (archive loader) Download ↗
5🧩 TweakXL — TweakXL (tweak framework) Download ↗
6🧩 Codeware — Codeware (UI framework) Download ↗
7📦 Cyber Engine Tweaks (CET) Find it →

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 0.2% endorsement rate
  • 🏆 #18 of 43 Utilities mods in this game by downloads

📋 About This Mod

NOTICE: It is recommended to use both main files, though either can be used alone. Either will make all vehicles unlockable, but only the "CET" version contains the fix for the missing "TwinTone" menus for unlockable traffic vehicles. However, using the "CET" version alone will also lead to longer game launch times since the mod needs to wait for CET mods to initialize before adding the vehicles. On the flipside, the "TweakXL" version on it's own does not impact launch times at all, but also does not include the "TwinTone" fix, as it is not possible to fix through TweakXL. Using both together will give the benefits of both without the downsides of either.

To any mod devs that may have required the old mod for their mods:

I apologize for deleting the mod. I didn't actually mean to delete this one, I was just deleting some others and apparently misread the mod title. The mod is better now as a result, though, as I completely reworked it and incorporated the TwinTone fix into the main file, which I may have never done otherwise. This new mod page will remain for as long as the mod is usable in-game.

What Does This Mod Do?

  • []Allows the player (or other mods) to unlock any vehicle found in the game and add it to their garage using CET commands (or any other means).

    []Includes all vehicles found in your game files.

    []Fixes an issue with the new "TwinTone" feature in game v2. 2+ for unlockable traffic vehicles (making a vehicle "unlockable" registers it as a player vehicle, and TwinTone is unavailable for player vehicles, so it is also unavailable for any traffic vehicles that are unlockable without this fix).

    []Does not interfere with other methods of making vehicles unlockable (TweakDB edits, for example)

    []Automatically does it's thing. No need to adjust any mod settings/activate/etc. Just install and play.

    How Can I Find The CET Commands For Vehicles?

    • []The main command you need is:

      Game. GetVehicleSystem():EnablePlayerVehicle("Vehicle.vehicleID", true, false[]The "Vehicle.vehicleID" text in the above example command is a placeholder. You will need to replace that with the proper vehicle TweakDBID.

      []To find a vehicle's TweakDBID, you can use my Entity Examiner Tool mod. Look at any vehicle and open CET overlay. In Entity Examiner's menu, you should see the TweakDBID for the vehicle. Replace the "Vehicle.vehicleID" text with that, then enter the command in CET console and press the Enter key.

      How To Add Vehicles With Their Current Appearance (Optional File Required):

      [lis

🤖 AI-enhanced — based on mod data

This Cyberpunk 2077 utility mod lets players unlock traffic vehicles via CET commands or other unlock mods, and fixes the TwinTone feature for these vehicles in game v2.2. With 594 endorsements and 327,450 downloads, it's a popular tool for vehicle collectors. Last updated January 2025.

✨ Key Features

Allows unlocking of all traffic vehicles using CET commands or other unlock mods.
Fixes the TwinTone feature not being available for unlockable traffic vehicles in game v2.2.
Makes every vehicle in the game unlockable.

📊 Pros & Cons

✅ Pros

  • Huge community trust (594 endorsements, 327k downloads) — this is a go-to for vehicle unlocks.
  • Directly fixes a v2.2 bug with TwinTone, so you're not stuck with broken paint jobs.
  • Simple concept: if you want every car, this does exactly that.

⚠️ Cons

  • Requires CET (Cyber Engine Tweaks) to use commands — not a plug-and-play for console or vanilla players.
  • Last updated January 2025 — might not be compatible with future game patches, so keep an eye out.
🎯 Is This For You?
For Cyberpunk 2077 players who want to collect every vehicle in the game, especially those using CET mods. If you're on PC and enjoy messing with unlock commands, this is a must-have. Skip if you're on console or prefer vanilla gameplay.
📦 Install:Medium· 5-10 minutes

💡 Beginner Tips

  • Make sure you have CET installed and updated — this mod relies on its console commands.
  • Use CET's in-game console to run the unlock commands; check mod page comments for exact syntax.
  • After unlocking, test a traffic vehicle's TwinTone option in the garage to confirm the fix works.

📊 Mod Details

Game
Cyberpunk 2077 Mods
Author
TheManualEnhancer
Version
1.2
Downloads
327,450
Endorsements
594
Category
Utilities
Created
12/21/2024
Updated
1/30/2025

🔧 How to Install Cyberpunk 2077 Mods

Download from Nexus.

📖 Full step-by-step install guide for Cyberpunk 2077 →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Cyberpunk 2077 commands, item IDs, and more.

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