KingCode

⭐ ⭐⭐ (2,073 endorsements) 📥 478,176 downloads 📌 v1.2.0 📅 12/1/2023
⚪ Last updated 2024

By Kingpin RBD · Modders Resources

⬇ Download Mod Source: Nexus Mods 📅 Updated: 2/21/2024 📅 Created: 12/1/2023
⚠️ Install Order · 6 steps
1🛠️ Cyber Engine Tweaks — Cyber Engine Tweaks (CET) Download ↗
2🛠️ RED4ext — RED4ext (native plugin loader) Download ↗
3🛠️ redscript — redscript (scripting framework) Download ↗
4🧩 ArchiveXL — ArchiveXL (archive loader) Download ↗
5🧩 TweakXL — TweakXL (tweak framework) Download ↗
6🧩 Codeware — Codeware (UI framework) Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 0.4% endorsement rate
  • 🏆 #28 of 44 Modders Resources mods in this game by downloads

📋 About This Mod

A dependency for most of my mods. I'm basically just releasing this to avoid having to include separate copies with all my mods. I'm only including code I wrote that ended up getting repurposed across multiple mods & that I foresee a need for in the future. At present, that includes code for easy item tracking. Basically, it gives multiple methods for creating item references which come auto-generated with useful properties/values allowing me to save a lot of time & codespace.

For example, if you know the ID for an item for an item:

import KingCode. ItemTracking.*

public class SomeClass {

public let owner: ref<GameObject>;

public let targetID: ItemID;

public let targetRef: DetailedItemRef;

public Initialize() {

this. SomeFunc();

public func SomeFunc() {

this.owner = GetOwnerRefSomehow();

this.targetID = GetTargetIDSomehow();

this.targetRef = ItemInfoHelper. CreateItemRef(this.targetID, this.owner);

//Get target item's type

public func GetItemType() -> gamedataItemType {

return this.targetRef.itemType;

//Get target item's equip area

public func GetItemType() -> SEquipArea {

return this.targetRef.equipArea;

//Get target item's equip slot

public func GetItemType() -> SEquipSlot {

return this.targetRef.equipSlot;

//Get target item's data

public func GetItemType() -> wref<gameItemData> {

return this.targetRef.itemData;

DetailedItemRef(s) provide quick access to all of the following useful item details: owner, itemID, itemRecord, itemData, itemName, itemType, itemCategory, inventoryItemData, equipArea, equipAreaType, equipAreaIndex, equipAreaSize, equipSlot, slotID, slotIndex, & playerData.

DetailedItemRef(s) can be obtained using a variety of functions:

To obtain an array of DetailedItemRef(s) from a given equip area: ItemInfoHelper. GetEquipAreaItemInfo(gamedataEquipmentArea, GameObject).

To obtain a DetailedItemRef the active item in a given equip area: ItemInfoHelper. GetActiveItemInfo(gamedataEquipmentArea, GameObject).

To obtain a DetailedItemRef for a given item in a given equip area: ItemInfoHelper. GetItemInAreaInfo(ItemID, gamedataEquipmentArea, GameObject).

To obtain a DetailedItemRef for the active item in a given slot: ItemInfoHelper. GetItemInAreaInfo(TweakDBID, GameObject).

With an array of DetailedItemRef(s), you can find specific items by various means including by: ID, type, tag, index, slotID, TweakDBID, & name. Example:

🤖 AI-enhanced — based on mod data

KingCode is a dependency mod by Kingpin RBD, required for most of their other mods. It has 2,073 endorsements and 478,176 downloads, last updated in February 2024. Essential for players using Kingpin RBD's mods.

✨ Key Features

Acts as a dependency for most mods by Kingpin RBD.
Required for other mods by the same author to function.
High download count (478,176) indicates widespread use.

📊 Pros & Cons

✅ Pros

  • Massive download count (478k) shows it's a staple for many players.
  • Over 2,000 endorsements from the community.
  • Actively maintained (last updated Feb 2024).

⚠️ Cons

  • No standalone features — it's purely a dependency, so useless on its own.
  • Description is minimal, so you won't know what it does until you install a mod that needs it.
  • If you don't use Kingpin RBD's mods, this is just dead weight.
🎯 Is This For You?
For players who use mods by Kingpin RBD and need the required dependency. Skip if you don't use their mods — this does nothing by itself.
📦 Install:Easy· Under 1 minute

💡 Beginner Tips

  • Install this mod before any other Kingpin RBD mods to avoid missing dependency errors.
  • Use a mod manager like Vortex or MO2 to handle dependencies automatically.
  • Check the mod page for the list of mods that require KingCode.

📊 Mod Details

Game
Cyberpunk 2077 Mods
Author
Kingpin RBD
Version
1.2.0
Downloads
478,176
Endorsements
2,073
Category
Modders Resources
Created
12/1/2023
Updated
2/21/2024

🧩 Commonly Used Together

Users add these mods to the same collections — a real compatibility signal, not an AI guess.

🔧 How to Install Cyberpunk 2077 Mods

Download from Nexus.

📖 Full step-by-step install guide for Cyberpunk 2077 →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Cyberpunk 2077 commands, item IDs, and more.

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