Immersive Gigs
🟡 Updated this year⚠️ Install Order · 6 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 1.3% endorsement rate — high engagement, a strong quality signal
- 🏆 #199 of 307 Gameplay mods in this game by downloads
📋 About This Mod
This mod changes the way gigs are acquired from fixers.
In vanilla Cyberpunk, gigs are acquired by walking into their locations.
This mod makes it so that never happens. Instead, this forces V to ask a fixer for a job via a text message or a holocall. After a few moments, fixers will call or message V (depending on if you muted fixer holocalls in your settings). If they find a job for V, that job will automatically be tracked after V has been briefed about it. If you called them, they will give you one on the same call if there's any.
Otherwise, they will send V a message if they don't have any available jobs.
It can also (enabled via settings) prevent Cyberpsycho sightings from automatically starting when walking near them. Instead, only starting either via the daily randomizer or by directly engaging the cyberpsycho.
Because of how much this edits, i recommend trying it with a dummy save before commiting to adding it to your modlist.
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Speed Dial Function: Tapping (or spamming) the Phone Interact key will call the fixer for your current location.
Controller users need to be zoomed in addition to this.
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Please note that S. O. S gigs are still locked behind their fixer's gig tiers. So there will be lots of days that you won't get any, because there are only 16 of them in total.
DETES on how much Street Cred is required per fixer, per tier:
DAKOTA: She might not agree with those who chose to leave the Nomad life like V, but she'd rather give work to someone more accustomed to the life than those who aren't.
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[]Tier 2: Nomad = 5 / Non-Nomad = 10[/]
[]Tier 3: Nomad = 10 / Non-Nomad = 15[/]
[]Tier 4: Nomad = 25 / Non-Nomad = 30[/]
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[]Tier 2: Corpo = 21 / non- Corpo = 17[/]
[]Tier 3: Corpo = 36 / non- Corpo = 32[/]
Immersive Gigs stops gigs from auto-starting when you walk near them, letting you call your fixer instead. Adds optional Street Cred requirements for higher-tier gigs. A quality-of-life overhaul for Cyberpunk 2077 players who want more control over their missions.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Community favorite with 564 endorsements and 44k downloads
- Gives you control over when gigs start, reducing accidental triggers
- Adds meaningful progression with optional Street Cred gates
⚠️ Cons
- Requires manual installation or mod manager setup, no auto-installer
- May conflict with other gig-related mods if not load-ordered properly
- No detailed documentation on compatibility with latest game patches
For Cyberpunk 2077 players who hate being forced into gigs while exploring and want a more immersive, fixer-driven approach. Also great for roleplayers who want to build Street Cred before tackling high-tier jobs. Skip if you prefer the original auto-start system.
💡 Beginner Tips
- Use a mod manager like Vortex to avoid manual file placement errors.
- Check the mod's load order against other gig overhaul mods to prevent conflicts.
- If you enable Street Cred requirements, make sure you have enough Cred before calling your fixer for tier 2+ gigs.
📊 Mod Details
- Game
- Cyberpunk 2077 Mods
- Author
- hobo of Ferelden
- Version
- 2.1
- Downloads
- 44,361
- Endorsements
- 564
- Category
- Gameplay
- Created
- 9/27/2025
- Updated
- 7/22/2026
🔧 How to Install Cyberpunk 2077 Mods
Download from Nexus.
📖 Full step-by-step install guide for Cyberpunk 2077 →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for Cyberpunk 2077 commands, item IDs, and more.
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