Enable Finisher Ragdolls
⚪ Last updated 2023⚠️ Install Order · 6 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 0.6% endorsement rate
- 🏆 #68 of 457 Gameplay mods in this game by downloads
📋 About This Mod
There's a check in the base game's code to disable ragdoll-ing (and collisions) for NPCs killed by finishers.
This small redscript mod disables that check for an NPC being in a finisher workspot in the `CanRagdoll` function.
i.e.; Enemy bodies will now ragdoll when killed by finishers. That's it. That's all it does.
I'm sure CDPR had good reason for this, such as preventing world-collisions from interrupting finisher animations and the like; but I hate that the result of it is enemy bodies looking like something from a 1999 shooter, turning into stiff models and clipping through world objects or floating in the air like a Doom sprite - Especially when using my mod.
Using this mod may cause bugs, oddities or glitches. Use it at your own risk.Again, I'm sure CDPR had good reason for doing it the way they did - I just don't like the result.
CP2077's handling of ragdolls is honestly still janky with or without this; and this mod only affects enemies killed by finishers (or stealth 'takedown' finishers in my other mod linked above).
Configuration
Known Issues
♦ Some finishers don't 'release' the body from their animation early enough, so bodies will still clip into world objects before the ragdoll physics kick in. Not easily fixed.
Requirements
♦ Cyberpunk 2077 v2. 0
♦ redscript (latest version) ( https://www.nexusmods.com/cyberpunk2077/mods/1511 )
♦ red4ext (latest version) ( https://www.nexusmods.com/cyberpunk2077/mods/2380 )
Installation
♦ Install manually by extracting the r6 folder to your CP2077 main folder. (Drag and drop from the .zip)
♦ Vortex installation is not supported. It might work, it might not. I don't use Vortex myself and can't help you with it.
Compatibility & Technical details
The following redscript methods are replaced:
♦ ScriptedPuppet. CanRagdoll()
Enable Finisher Ragdolls is a gameplay mod for Skyrim that makes NPCs killed with finishers have proper collisions and ragdoll physics instead of static animations. It has 6,372 endorsements and over 1.1 million downloads, last updated in October 2023.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Huge community trust with 6,372 endorsements and 1.1M downloads.
- Tiny change that makes finishers feel way less janky.
- Still updated recently (Oct 2023) so it's likely compatible with current setups.
⚠️ Cons
- Might conflict with other mods that alter finisher animations or ragdoll physics.
- Requires a mod manager for proper installation, which might be a hurdle for newbies.
For Skyrim players who love brutal finishers but hate the static, scripted feel. If you're a modder who wants more dynamic combat physics, this is a must-have. Skip if you're fine with vanilla finishers or prefer gameplay overhauls.
💡 Beginner Tips
- Use a mod manager like Vortex or Mod Organizer 2 to install and manage load order.
- Check for compatibility patches if you use other combat or animation mods.
- Test finishers on a few enemies to see if ragdolls behave as expected.
📊 Mod Details
- Game
- Cyberpunk 2077 Mods
- Author
- Kvalyr
- Version
- 0.1
- Downloads
- 1,089,866
- Endorsements
- 6,372
- Category
- Gameplay
- Created
- 10/2/2023
- Updated
- 10/2/2023
🧩 Commonly Used Together
Users add these mods to the same collections — a real compatibility signal, not an AI guess.
🔧 How to Install Cyberpunk 2077 Mods
Download from Nexus.
📖 Full step-by-step install guide for Cyberpunk 2077 →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for Cyberpunk 2077 commands, item IDs, and more.
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