Dynamic Gravity Modifier 2.0
🟡 Updated this year⚠️ Install Order · 6 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 1.1% endorsement rate — high engagement, a strong quality signal
- 🏆 #150 of 206 Vehicles mods in this game by downloads
📋 About This Mod
After a long time of experimenting, I have arrived at the final version of this mod. Now, the faster the car goes, the more it is pressed to the ground, which creates a visual downforce effect that affects the suspension. The effect varies depending on the car's class - sports cars have higher downforce, trucks have lower downforce, and so on.
If mod - Dynamic Downforce make only calculation FX, This mod make visual FX of downforce.
Mein Goal:
The main version revamps the gravity for most vehicles and adds a gravity effect (weight/inertia in air, faster fall) for bikes (in the vanilla game, bikes lack this effect). Gravity for vehicles and bikes now also works according to speed. All class of cars feel more inert, softer and stable in some scenarios, and have less liftoff during crashes or jumps.
Mod Change:
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[]baseAddedGravity: 0. 1 (Bike) ~ 0. 8 (Truck) All of the changes below also depend on the vehicle class (Medium, Pickup, Bike, Small, SuperSport, Nomad, Big). [/]
[]smoothingFactor: 0. 0 ~ 0. 9[/]
[]driveSpeedAddedGravity: 0. 1 ~ 1. 0[/]
[]maxDriveSpeed: 30 ~ 50[/]
[]minDriveSpeed: 0[/]
[]The optional version only adds the vanilla (non-modified) gravity effect for bikes.[/]
Compatibility:
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[]With any handling mod.[/]
[]Can work with older game version.[/]
[]Mod based on TweakXL and make effect for most vehicles and also for moded (if autor dont change this parameters).[/]
Special Thx for tests:
dennisreactive7615
kzirillruiner
My Other Mods:
-
[]With any handling mod.[/]
Dynamic Gravity Modifier 2.0 reworks Cyberpunk 2077's driving physics by simulating inertia and adding a downforce effect through suspension compression. Changes adapt to vehicle speed and class, offering a more realistic driving experience. With 1,645 endorsements and 152,507 downloads, it's a popular choice for players seeking improved vehicle handling.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Community-approved with 1,645 endorsements and over 152k downloads
- Enhances driving realism with inertia and downforce simulation
- Speed and class-dependent adjustments keep handling varied and dynamic
⚠️ Cons
- May require tweaking to suit personal driving preferences
- Last updated June 2026 – check for compatibility with latest game patches
For Cyberpunk 2077 players who want a more grounded, physics-based driving experience. If you're tired of arcade-like handling and want vehicles to feel heavier and more responsive, this mod is for you. Skip if you prefer the original arcade handling or want a complete overhaul of vehicle physics.
💡 Beginner Tips
- Make sure to install the mod correctly by placing files in the Cyberpunk 2077 directory, typically under 'archive/pc/mod'.
- Test different vehicle classes to feel the speed-dependent changes; sports cars will behave differently than trucks.
- If you experience issues, verify that the game is updated to a compatible version, as mods can break with patches.
📊 Mod Details
- Game
- Cyberpunk 2077 Mods
- Author
- Gashetka
- Version
- 2.31.3
- Downloads
- 152,507
- Endorsements
- 1,645
- Category
- Vehicles
- Created
- 4/3/2024
- Updated
- 6/30/2026
🧩 Commonly Used Together
Users add these mods to the same collections — a real compatibility signal, not an AI guess.
🔧 How to Install Cyberpunk 2077 Mods
Download from Nexus.
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Visit the official mod page for specific installation instructions for this mod.
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