Auto Unequip Weapon Mods And Attachments When Selling Or Disassembling
⚪ Last updated 2023⚠️ Install Order · 6 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 0.5% endorsement rate
- 🏆 #246 of 457 Gameplay mods in this game by downloads
📋 About This Mod
Auto Unequip Weapon Mods & Attachments When Selling Or Disassembling
Auto unequip all weapon mods and attachments when selling or disassembling them. They'll appear in your inventory.
You'll get two Looted notifications for each mod or attachment as a consequence of how the game does this - one notification is for the remove from weapon and one is for the add to inventory. The actual amount you receive will be correct, however. So you can safely ignore the duplicate notifications.
Optionally Skip Mods
The mod has an option to skip mods when unequipping - only weapon attachments (suppressors and scopes) will be unequipped. Edit r6\scripts\UnequipWeaponModsAndAttachements.reds and change the option for canUnequipMods from true to false to stop unequipping mods.
Requirements
redscript and its own dependencies - usually Red4Ext or cybercmd-standalone, but check redscript's mod page to see how to get it working.
Recommended Mods
Some other mods that work well with this mod to let you manage your loot in bulk.
-
[]Mark To Sell lets you mark weapons & armor as junk.
[
]Bulk Disassemble Junk And Mark To Sell Items lets you disassemble junk items as easily as you can sell them.[]Toggle Quest Tags lets you mark important look as "Quest" items which will prevent them from being marked as junk.
It's worth checking them out if you are spending too much time dealing with loot and inventory.
Installation
- []Make sure redscript is installed and working.
- Drag and drop the r6/ folder into the root of your Cyberpunk 2077 installation.
Source Code
This Fallout 4 utility automatically removes weapon mods and attachments before you sell or scrap them, preventing accidental loss of valuable upgrades. It integrates with bulk-selling mods like Mark To Sell, making it a must-have for settlement builders and traders who want to maximize caps and resources.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Huge community trust with 1,754 endorsements and over 367k downloads.
- Saves you from the heartbreak of scrapping a legendary receiver by accident.
- Works seamlessly with Mark To Sell, so you can bulk-sell without worry.
⚠️ Cons
- Last updated in October 2023 — might not be tested with the latest game patches.
- No detailed instructions or troubleshooting provided by the author.
- Only affects weapons, not armor or other equipment.
For Fallout 4 players who regularly sell or scrap weapons and want to keep their best mods intact. Also for mod users who rely on bulk-selling tools like Mark To Sell. Skip if you never bother with weapon mods or prefer to manually manage your inventory.
💡 Beginner Tips
- If you use a mod manager like Vortex, install this mod and let it deploy — no extra steps needed.
- Pair it with Mark To Sell to speed up your selling routine without losing mods.
- Test it on a single weapon first to see how it behaves before trusting it with your best gear.
📊 Mod Details
- Game
- Cyberpunk 2077 Mods
- Author
- v1ld
- Version
- 1.1.0
- Downloads
- 367,465
- Endorsements
- 1,754
- Category
- Gameplay
- Created
- 10/4/2023
- Updated
- 10/4/2023
🧩 Commonly Used Together
Users add these mods to the same collections — a real compatibility signal, not an AI guess.
🔧 How to Install Cyberpunk 2077 Mods
Download from Nexus.
📖 Full step-by-step install guide for Cyberpunk 2077 →
Visit the official mod page for specific installation instructions for this mod.
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