Difficulty ReScale

⭐ — (62 endorsements) 📥 884 downloads 📌 vv1.6 📅 1/15/2021
🟡 Updated this year

By joneirik · Gameplay Effects and Changes

⬇ Download Mod Source: Nexus Mods 📅 Updated: 3/28/2026 📅 Created: 1/15/2021

🔍 Analysis

  • 👍 7.0% endorsement rate — high engagement, a strong quality signal
  • 🏆 #47 of 65 Gameplay Effects and Changes mods in this game by downloads

📋 About This Mod

Summary:* Changes the Hard/Nightmare scaling from Additive to Multiplicative.* Makes start easier and end harder, in Hard and Nightmare.* Recreated for v1.60

Changes the Hard/Nightmare scaling from Additive to Multiplicative.

Makes start easier and end harder, in Hard and Nightmare.

* Recreated for v1. 60

---<(O)>---

Changes the Hard/Nightmare scaling, to make the game play more like traditional game difficulty, where it's easier at the start and harder at the end. It always annoyed me that the hardest part of a Clean Nightmare game was always the start of the game, and the end of the game was barely noticeable different from normal mode.

---<(O)>---

Change hard/nightmare scaling (+0 Add, 2x Multiply, 2x Gimmick)

HardEnemyAttackAdd            0

HardEnemyDamageRate            2

HardBossAttackAdd            0

HardBossDamageRate            2

HardGimmickDamageRate        2

NightmareEnemyAttackAdd        0

NightmareEnemyDamageRate    2

NightmareBossAttackAdd        0

NightmareBossDamageRate        2

NightmareGimmickDamageRate    2

---<(O)>---

For compare, the original:

Hard Enemy        +15 x1. 1

Hard Boss        +30 x1. 1

Nightmare Enemy    +25 x1. 2

Nightmare Boss    +50 x1. 2

Meaning that on Nightmare Vepar does about +60 damage per attack, which is half your life on the Galleon. While on an end-game boss the extra 70/80 damage doesn't even matter, because they already do high damage numbers, and Miriam just have that much better gear/bonuses/health.

More information on how the game difficulty works:

https://bs.wikistained.com/doku.php?id=system:difficulty

---<(O)>---

Modifies/Conflicts:

PB_DT_CoordinateParameter

The game can only read one file of each name, so if you have 2+ mods that changes the same file, the game will only load the first one it finds. So I list which files my mods changes in the description to make it easier for users to find out which mods will conflict.

---<(O)>---

Useful Links:

Guide install mods:

https://bs.wikistained.com/doku.php?id=modding:installmodguide

Wikistained, Bloodstained Data Wiki:

https://bs.wikistained.com/doku.php?id=start

Bloodstained Modding Discord:

https://discord.gg/b9XBH4f

Bloodstained Discord:

https://discord.gg/playbloodstained

---<(O)>---

Contact: Bloodstained Mods Discord

---<(O)>---

📊 Mod Details

Game
Bloodstainedritualofthenight Mods
Author
joneirik
Version
v1.6
Downloads
884
Endorsements
62
Category
Gameplay Effects and Changes
Created
1/15/2021
Updated
3/28/2026

🔧 How to Install Bloodstained: Ritual of the Night Mods

Install via a mod manager (Vortex or Mod Organizer 2). Most mods drop into the game folder.

📖 Full step-by-step install guide for Bloodstained: Ritual of the Night →

Visit the official mod page for specific installation instructions for this mod.

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