Medieval Armory - Reforged (1.2)
🟡 Updated this year🖼️ Gallery (2 images)
🔍 Analysis
- 👍 0.7% endorsement rate
- 🏆 #8 of 65 Armour mods in this game by downloads
📋 About This Mod
Update 1. 3. 0 Info
As of the most recent update of the mod, a lot of things have been changed or added. Rather than going through the whole mod description and changing it, I'll instead list exactly what's changed here. So, what's new?
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[]Texture Overhaul: Each set of armor has had a serious retexturing, in order to add more grit as well as match the base game armor styles. The previous textures felt too clean and undamaged, with an unnatural sheen to them. Now, the armors have proper grit, and match that of their base game counterparts! [/]
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[]Inquisition Faction: The Inquisition faction has now been properly integrated into Crystal Hunt. Now, the faction shows up upon completion of the base storyline! I had previously attempted to do so, but was limited to only sandbox mode. With help from Silk's Factions of Byleth, the faction is now properly implemented.[/]
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[]Armor Ornaments: The armor ornament system from the old Medieval Armory mod has been reimplemented. Now, enemies can spawn with a wide variety of cloaks, hoods, scarves, helmet horns, and plumes! More will be added in the future, such as bandanas, backpacks, and satchels. [/]
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[]Separate Categories: The full armor sets can now be found in their own spawn book categories, so that the Plate section of the book does not get cluttered with five new armor sets.[/]
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[]Minor Fixes: The invisible neck on the T4 archer enemies has now been fixed, and the invader enemy that would occasionally spawn in random waves has been removed. [/]
It took a lot of work to get this update out, so be sure to let me know if you like it and want to see more. Expect to see a Chivalry 2 armor pack out sometime in the near future!
Following the discovery of the Dalgarian ruins, factions from all across Eraden scrambled to be the first to unlock its secrets, and gain an edge against their rivals. However, it soon became apparent that normal rank-and-file soldiers were not cut out to fully uncover what had been hidden. Thus, veteran soldiers, elite mercenaries, and the highborn were sent in their stead, fitted with new armor to shield their prospects from both blade and sorcery.
Yet as the race progressed, the unexpected happened. A lone vagabond, supported by the Dalgarian Preservation Society, waged their personal war against all factions. Outposts stocked full of the best were wiped out, every soldier and sorcerer slain; dead men with no stories to tell. As maps t
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[]Minor Fixes: The invisible neck on the T4 archer enemies has now been fixed, and the invader enemy that would occasionally spawn in random waves has been removed. [/]
-
[]Separate Categories: The full armor sets can now be found in their own spawn book categories, so that the Plate section of the book does not get cluttered with five new armor sets.[/]
-
[]Armor Ornaments: The armor ornament system from the old Medieval Armory mod has been reimplemented. Now, enemies can spawn with a wide variety of cloaks, hoods, scarves, helmet horns, and plumes! More will be added in the future, such as bandanas, backpacks, and satchels. [/]
-
[]Inquisition Faction: The Inquisition faction has now been properly integrated into Crystal Hunt. Now, the faction shows up upon completion of the base storyline! I had previously attempted to do so, but was limited to only sandbox mode. With help from Silk's Factions of Byleth, the faction is now properly implemented.[/]
Medieval Armory - Reforged (1.2) is an armour mod by EmClear that rebuilds the original Medieval Armory for game version 1.0, featuring new textures and a framework to match the base game's aesthetics. It has 325 endorsements and nearly 50,000 downloads, indicating a popular choice for players seeking medieval-style armour.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Nearly 50,000 downloads show strong community interest.
- 325 endorsements indicate positive reception.
- Updated recently (July 2026) suggesting active maintenance.
⚠️ Cons
- No mention of compatibility with other mods or DLCs.
- May require a fresh save or specific load order due to framework changes.
This mod is for players who enjoyed the original Medieval Armory and want a version updated for game version 1.0 with improved textures. It's also suitable for those seeking lore-friendly medieval armour that blends with the base game's look. Players who prefer highly detailed or fantasy-style armour might want to look elsewhere.
💡 Beginner Tips
- Check the mod's page for any required patches or load order notes.
- Back up your save before installing to avoid issues.
- If you're using other armour mods, consider using a mod manager to handle conflicts.
📊 Mod Details
- Game
- Blade And Sorcery Mods
- Author
- EmClear
- Version
- 1.3.3
- Downloads
- 49,666
- Endorsements
- 325
- Category
- Armour
- Created
- 8/16/2024
- Updated
- 7/3/2026
🧩 Commonly Used Together
Users add these mods to the same collections — a real compatibility signal, not an AI guess.
🔧 How to Install Blade & Sorcery Mods
Use Vortex or manual. Drop mods into /Mods/ folder.
📖 Full step-by-step install guide for Blade & Sorcery →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for Blade & Sorcery commands, item IDs, and more.
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