DeadAir Economy Overhaul (X4 9.x compat fork)

⭐ — (11 endorsements) 📥 779 downloads 📌 vV2.0.1 📅 7/5/2026
🟡 Updated this year

By mlog4 · Gameplay

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 7/18/2026 📅 Created: 7/5/2026

🔍 Analysis

  • 👍 1.4% endorsement rate — high engagement, a strong quality signal
  • ✅ Updated 38 days after the latest game patch — actively maintained
  • 🏆 #347 of 596 Gameplay mods in this game by downloads

📋 About This Mod

Community-maintained X4 9.x compatibility fork of DeadAir Economy Overhaul by DeadAirRT under GPL-3.0. Pricing, production chains, region yields, station spawn rebalance. Original gameplay preserved unchanged. Companion to DA Scripts

DeadAir Economy Overhaul — DA Classic v2. 0. 2 (Localization Fix Pass)

Community-maintained continuation of DeadAir Economy Overhaul by DeadAirRT under the GPL-3. 0 licence he granted at retirement in September 2025. Full economy rebalance intact, tested on X4 9. 0 release.

Companion mod: DeadAir Scripts DA Classic v2. 0. 2 — install both for full DA experience.

NEW in v2. 0. 2 — Localization fix pass

A QA sweep over the 12-language localization (added in v2. 0. 1): completed 4 missing ware-detail entries for full parity with the base and verified key-parity, %s placeholder, and template-ref integrity across all 12 languages. No code or gameplay changes.

Localization — 12 languages

Storefront strings + full runtime UI (18 entries) now translated by native speakers into all 12 languages X4 supports:

  • []Русский (RU)[/]

    []Français (FR)[/]

    []Español (ES)[/]

    []Italiano (IT)[/]

    []Čeština (CZ)[/]

    []English UK[/]

    []Polski (PL)[/]

    []Deutsch (DE)[/]

    []Português (Brasil) (PT-BR)[/]

    []日本語 (JA)[/]

    []한국어 (KO)[/]

    []简体中文 (ZH-CN)[/]

    []繁體中文 (ZH-TW)[/]

    Translations reviewed via LLM native-speaker pass + adversarial verification for translation quality, terminology consistency, and template ref preservation.


    What DA Eco does

    Rebalance of pricing, production, and general economy on top of vanilla X4:

    • []Storage boost fix (200k+ ConstructionPlan errors → 0) — per-station L-container boost wrapped in a `hasfixedconstruction=false` guard, silently skipping vanilla fixed prefab plans. 75 non-factory stations still get the boost. Log spam: ~44 MB → ~4. 8 MB per session.[/]

      []God defaults 40 production / 20 storage per station (was vanilla 5/10). Bigger stations at game generation → fewer total factories needed for the same output.[/]

      []Xenon energycells quota tightened — replaces vanilla `<quota galaxy="12" cluster="3"/>` with `<quota galaxy="12" cluster="1"/>` + adds `<sunlight min="0. 5"/>` gate. Standalone Xenon solar plants drop from ~12 to ~4 galaxy-wide, only in sunny sectors.[/]

      []Runtime sunlight filter for Xenon expansion — patches `factiongoal_hold_space.xml`: when Xenon tries to place a low-tech factory via runtime expansion, energycells is stripped from the candidate list if the target sector's sunlight < 0. 5.[/]

      []EventDynamicNewsOutput null-safe — 10 error hits per session eliminated.[/]


      How to install

📊 Mod Details

Game
X4foundations Mods
Author
mlog4
Version
V2.0.1
Downloads
779
Endorsements
11
Category
Gameplay
Created
7/5/2026
Updated
7/18/2026

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