Surface element targeting
🟡 Updated this yearPreview

🔍 Analysis
- 👍 2.0% endorsement rate — high engagement, a strong quality signal
- ✅ Updated 49 days after the latest game patch — actively maintained
- 🏆 #15 of 591 Gameplay mods in this game by downloads
📋 About This Mod
Surface element targeting
https://www.nexusmods.com/x4foundations/mods/710
v9. 0. 0. 10, 29 Jul 2026:
- New feature: Support for Chem O' Dun's Native Hotkey API mod (https://www.nexusmods.com/x4foundations/mods/2181). Set the mod's hotkeys in the Settings > Hotkey Management menu. Read the Hotkeys section for more information.
Mod effects
===========
Auto-targets the next surface element after destruction of the last. "Find All" Interaction: finds all surface elements of the same type.
Requirements
============
SirNukes Mod Support APIs mod (https://www.nexusmods.com/x4foundations/mods/503)
Kuertee's UI Extensions mod (https://www.nexusmods.com/x4foundations/mods/552)
Chem O' Dun's Native Hotkey API mod (https://www.nexusmods.com/x4foundations/mods/2181): required for custom hotkeys.
Mission targets
===============
After destruction of a surface element that is mission target, the next nearest mission target will be auto-targeted. Note this only works for missions that use the "rml_destroy_components" MD - which the base game uses for these types of missions. Missions that don't use the "rml_destroy_components" MD (e.g. a custom mission from a mod) is not supported.
"Find All" Interaction
======================
When a surface element is targeted, use the Interact Menu (key F) to create mission targets of all surface elements of the same type. After destruction of a mission target, the next nearest mission target will be auto-targeted.
As with my other quality-of-life mods, the created mission is a Guidance Mission. By default, you can only have one Guidance Mission. If there are multiple (e.g. from mods), they will be listed in the Guidance Mission tab but you won't be able to switch between them. To make the Guidance Missions tab work like normal missions (i.e. "Set to active", "Set to inactive", etc.), install my other mod, UI Extensions (https://www.nexusmods.com/x4foundations/mods/552).
Requires Chem O' Dun's Native Hotkey API mod (https://www.nexusmods.com/x4foundations/mods/2181).
How I use this feature:
1. Bind G and H to step through surface elements in the Settings > Controls > General Controls menu.
2. Bind J to "Find All: Target" in the Settings > Hotkey Management > Hotkey Bindings menu.
3. I tap G and/or H to find the type of surface element I want to target.
4. I tap J to find all surface elements of the same type that I targeted.
Base game vs this mod
=====================
As per the base game, you target surface elements by using the Next/Previous Surface Element keys. I have those mapped to G and H. Without this mod, after a surface element is destroyed, the target is lost, requiring the s
📊 Mod Details
- Game
- X4 Foundations Mods
- Author
- kuertee
- Version
- 9.0.0.10
- Downloads
- 35,590
- Endorsements
- 705
- Category
- Gameplay
- Created
- 4/29/2021
- Updated
- 7/29/2026
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