Asgard Build Limiter
🟡 Updated this yearPreview

🔍 Analysis
- ✅ Updated 3 days after the latest game patch — actively maintained
- 🏆 #540 of 591 Gameplay mods in this game by downloads
📋 About This Mod
Asgard Build Limiter
The art of ATF shipbuilding is fading. Replacement Asgards take time - or never come.
This mod puts a configurable construction delay on Terran AI Asgard building. When the Protectorate takes up an Asgard order, the work takes time - and you will hear about it: a logbook rumour reports that Terran engineers are trying to revive an ancient ATF battleship design. Set the delay high enough, and the lost art stays lost.
Player-owned shipyards are unaffected, and player-built Asgards are never delayed. Self-imposed handicaps are left to the player; this mod only limits NPC Terran faction AI.
Why
In vanilla, losing an Asgard costs the Terran Protectorate about one minute of paperwork: the job system orders a replacement the moment the wreck cools, for less metallic microlattice than a Syn. For a ship lore says nobody remembers how to build - and that no other faction can answer - that is neither balanced nor believable.
Game version compatibility
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[]9. 00 release - supported[/]
[]9. 00 betas and release candidates - supported[/]
[]8. 00 release - supported[/]
Dependencies
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[]Cradle of Humanity DLC - the mod limits Terran Asgard production; without the DLC there is nothing to limit.[/]
[]SirNukes Mod Support APIs (link) - provides the Extension Options menu used for configuration.[/]
Both are hard dependencies. The mod will not load without them.
What it does
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[]Intercepts the Terran job system's Asgard build orders and holds them until the configured cooldown since the last Asgard build has elapsed.[/]
[]Touches nothing else: escorts, Syns, destroyers and the rest of the Terran war machine build normally. Fleets simply wait for their flagship.[/]
[]Your own shipyards are unaffected - this limits the AI faction only.[/]
The held build occupies no shipyard slot, no resources and no build queue; the job just retries later, exactly as it would if a shipyard were unavailable.
Configuration
Extension Options -> Asgard Build Limiter:
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[]Enabled - default: on. Turn the limiter off to restore vanilla behaviour.[/]
[]Cooldown - default: 120 min. In-game minutes between AI Asgard builds.[/]
Guide: 60-120 minutes makes Asgards a rare, punishing loss instead of a disposable asset. Crank the slider to maximum and the Terrans will effectively never field a new one - the art is lost for good.
Compatibility
[*]Patches two spots in vanill
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[]Enabled - default: on. Turn the limiter off to restore vanilla behaviour.[/]
-
[]Intercepts the Terran job system's Asgard build orders and holds them until the configured cooldown since the last Asgard build has elapsed.[/]
-
[]Cradle of Humanity DLC - the mod limits Terran Asgard production; without the DLC there is nothing to limit.[/]
📊 Mod Details
- Game
- X4 Foundations Mods
- Author
- VasiliyTemniy
- Version
- 1.0.0
- Downloads
- 95
- Endorsements
- 2
- Category
- Gameplay
- Created
- 6/13/2026
- Updated
- 6/13/2026
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